Basically it depends on your condition of the program but one should have these things in mind while making/writing an algorithm..... 1. Use minimum variable as much as possible.
2. Try to use the pointers instead of array's to allocate the memory at the run time.
3. Always check for the time and space complexity for the algorithm.
4. Use the exact data structure for the given problem.
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Honda Civic :D
Yes.
make it
Here is the algorithm of the algorithm to write an algorithm to access a pointer in a variable. Algorithmically.name_of_the_structure dot name_of_the _field,eg:mystruct.pointerfield
Black and White bakery algorithm is more efficient.
They are the same thing.
allows for quick, efficent communication
Complexity of an algorithm is a measure of how long an algorithm would take to complete given
By preparing test cases we can test an algorithm. The algorithm is tested with each test case.
what is algorithm and its use there and analyze an algorithm
An algorithm is a series of steps leading to a result. A flowchart can be a graphical representation of the algorithm.