Nothing. I guess you mean a static variable.
A static identifier in a block has execution time lifespan, i.e. its value persists from point of initialization to program termination.A static identifier outside of any block has execution time lifespan, because of its non-block semantics, but the static attribute takes on a different meaning, and means that it is not visible to modules outside of the file it is defined in.(Only applicable to C++ - answer provided for completeness sake) A static identifier in a class is common to all instances of that class. A static method of a class can access only static identifiers of that class.
No. Why? By definition. A static method is, precisely, a method that is not meant to operate on an object. It can only work with static fields, and other static methods, of its class.
it will produce static electricity and the static electricity will make the balloons stick together for about 2 seconds
DSM means Continuum Static Method
A memory address is an identifier for a memory location, at which a computer program or a hardware device can store data and later retrieve it.
An identifier is the friendly name used by the compiler to represent the location of an object in memory. You could say *0x1234 = *0x3464 + *0x9587, or you could say A = B + C, given that A, B, and C, had those addresses. A, B, and C are identifiers in this example.
there is no such thing as static var cenerator but if you meant static var generator then the difference is the same. it is one in the same thing, a combination or inductance and capitance to generate either reactive inductance or capacitive reactance.
a unique item identifier means what?
auto, extern, static, register, typedef (only formally)
If the identifier you want to pass is an ordinary identifier, pass it as the address of... function(&identifier); If the identifier you want to pass is an array identifier, pass its name... function(arrayname);
Isn't keyward isn't identifier.
The correct spelling is "identifier."