I guess you mean operation top: return the topmost element without deleting it from the stack.
int top (const struct stack *from, stacktype *into)
{
if (from->elements==0) return -1; /* EMPTY */
*into = from->array[from->elements -1];
return 0; /* OK */
}
compare with pop:
int pop (struct stack *from, stacktype *into)
{
if (from->elements==0) return -1; /* EMPTY */
*into = from->array[from->elements -1];
--from->elements;
return 0; /* OK */
}
It is the space between the balls and the penis!!
In modern computer languages, the stack is usually implemented with more operations than just "push" and "pop". The length of a stack can often be returned as a parameter. Another helper operation top (also known as peek and peak) can return the current top element of the stack without removing it from the stack. This section gives pseudocode for adding or removing nodes from a stack, as well as the length and top functions. Throughout we will use null to refer to an end-of-list marker or sentinel value, which may be implemented in a number of ways using pointers. In modern computer languages, the stack is usually implemented with more operations than just "push" and "pop". The length of a stack can often be returned as a parameter. Another helper operation top[1] (also known as peek and peak) can return the current top element of the stack without removing it from the stack. This section gives pseudocode for adding or removing nodes from a stack, as well as the length and top functions. Throughout we will use null to refer to an end-of-list marker or sentinel value, which may be implemented in a number of ways using pointers. record Node { data // The data being stored in the node next // A reference to the next node; null for last node } record Stack { Node stackPointer // points to the 'top' node; null for an empty stack } function push(Stack stack, Element element) { // push element onto stack new(newNode) // Allocate memory to hold new node newNode.data := element newNode.next := stack.stackPointer stack.stackPointer := newNode } function pop(Stack stack) { // increase the stack pointer and return 'top' node // You could check if stack.stackPointer is null here. // If so, you may wish to error, citing the stack underflow. node := stack.stackPointer stack.stackPointer := node.next element := node.data return element } function top(Stack stack) { // return 'top' node return stack.stackPointer.data } function length(Stack stack) { // return the amount of nodes in the stack length := 0 node := stack.stackPointer while node not null { length := length + 1 node := node.next } return length } As you can see, these functions pass the stack and the data elements as parameters and return values, not the data nodes that, in this implementation, include pointers. A stack may also be implemented as a linear section of memory (i.e. an array), in which case the function headers would not change, just the internals of the functions. Implementation A typical storage requirement for a stack of n elements is O(n). The typical time requirement of O(1) operations is also easy to satisfy with a dynamic array or (singly) linked list implementation. C++'s Standard Template Library provides a "stack" templated class which is restricted to only push/pop operations. Java's library contains a Stack class that is a specialization of Vector. This could be considered a design flaw because the inherited get() method from Vector ignores the LIFO constraint of the Stack. Here is a simple example of a stack with the operations described above (but no error checking) in Python. class Stack(object): def __init__(self): self.stack_pointer = None def push(self, element): self.stack_pointer = Node(element, self.stack_pointer) def pop(self): e = self.stack_pointer.element self.stack_pointer = self.stack_pointer.next return e def peek(self): return self.stack_pointer.element def __len__(self): i = 0 sp = self.stack_pointer while sp: i += 1 sp = sp.next return i class Node(object): def __init__(self, element=None, next=None): self.element = element self.next = next if __name__ == '__main__': # small use example s = Stack() [s.push(i) for i in xrange(10)] print [s.pop() for i in xrange(len(s))] The above is admittedly redundant as Python supports the 'pop' and 'append' functions to lists.
/*implementing two stacks in 1 array*/ #include #include #include int size,top1=-1,top2,a[100]; void push(); void pop(); void peep(); void main() { int i,ch; char c='y'; clrscr(); printf("\Enter size:"); scanf("%d",&size); top2=size; while(c=='y') { clrscr(); printf("\n ###### MENU #####\n"); printf("\n1: push"); printf("\n2: pop"); printf("\n3: peep"); printf("\n4: exit") ; printf("\n Enter choice:"); fflush(stdin); scanf("%d",&ch); switch(ch) { case 1:push(); break; case 2:pop(); break; case 3:peep(); break; case 4:exit(0); default:printf("\n wrong choice"); } printf("\n Another operation(y/n):"); fflush(stdin); scanf("%c",&c); } exit(0); getch(); } void push() { int item,ch; if(top1+1==top2) { printf("stack is full "); printf("\n cant push "); } else { printf("\nEnter item to be inserted:"); scanf("%d",&item); printf("\n enter choice(1 for stack1 else stack2):"); scanf("%d",&ch); if(ch==1) { top1++; a[top1]=item; } else { top2--; a[top2]=item; } } } void pop() { int ch; printf("\n Enter from which stack u want to pop(1 for stack1/else stack2):"); scanf("%d",&ch); if(ch==1) { if(top1==-1) printf("\n cant delete from stack 1 its empty"); else printf("\n item deleted is:%d" ,a[top1--]); } else { if(top2==size) printf("\n cant delete from s2its empty"); else printf("\n item deleted is: %d" ,a[top2++]); } } void peep() { int i; printf("\n stck 1:" ); for(i=0;i=top2;i--) printf(" %d",a[i]); }
Peep Eye
class Chicken {public:virtual~Chicken( ){ }virtual voidcall( ) = 0;};class Rooster : public Chicken {voidcall( ){ cout
It is the space between the balls and the penis!!
Peep candies are very good.
Try using a little BoPeep knot.
In modern computer languages, the stack is usually implemented with more operations than just "push" and "pop". The length of a stack can often be returned as a parameter. Another helper operation top (also known as peek and peak) can return the current top element of the stack without removing it from the stack. This section gives pseudocode for adding or removing nodes from a stack, as well as the length and top functions. Throughout we will use null to refer to an end-of-list marker or sentinel value, which may be implemented in a number of ways using pointers. In modern computer languages, the stack is usually implemented with more operations than just "push" and "pop". The length of a stack can often be returned as a parameter. Another helper operation top[1] (also known as peek and peak) can return the current top element of the stack without removing it from the stack. This section gives pseudocode for adding or removing nodes from a stack, as well as the length and top functions. Throughout we will use null to refer to an end-of-list marker or sentinel value, which may be implemented in a number of ways using pointers. record Node { data // The data being stored in the node next // A reference to the next node; null for last node } record Stack { Node stackPointer // points to the 'top' node; null for an empty stack } function push(Stack stack, Element element) { // push element onto stack new(newNode) // Allocate memory to hold new node newNode.data := element newNode.next := stack.stackPointer stack.stackPointer := newNode } function pop(Stack stack) { // increase the stack pointer and return 'top' node // You could check if stack.stackPointer is null here. // If so, you may wish to error, citing the stack underflow. node := stack.stackPointer stack.stackPointer := node.next element := node.data return element } function top(Stack stack) { // return 'top' node return stack.stackPointer.data } function length(Stack stack) { // return the amount of nodes in the stack length := 0 node := stack.stackPointer while node not null { length := length + 1 node := node.next } return length } As you can see, these functions pass the stack and the data elements as parameters and return values, not the data nodes that, in this implementation, include pointers. A stack may also be implemented as a linear section of memory (i.e. an array), in which case the function headers would not change, just the internals of the functions. Implementation A typical storage requirement for a stack of n elements is O(n). The typical time requirement of O(1) operations is also easy to satisfy with a dynamic array or (singly) linked list implementation. C++'s Standard Template Library provides a "stack" templated class which is restricted to only push/pop operations. Java's library contains a Stack class that is a specialization of Vector. This could be considered a design flaw because the inherited get() method from Vector ignores the LIFO constraint of the Stack. Here is a simple example of a stack with the operations described above (but no error checking) in Python. class Stack(object): def __init__(self): self.stack_pointer = None def push(self, element): self.stack_pointer = Node(element, self.stack_pointer) def pop(self): e = self.stack_pointer.element self.stack_pointer = self.stack_pointer.next return e def peek(self): return self.stack_pointer.element def __len__(self): i = 0 sp = self.stack_pointer while sp: i += 1 sp = sp.next return i class Node(object): def __init__(self, element=None, next=None): self.element = element self.next = next if __name__ == '__main__': # small use example s = Stack() [s.push(i) for i in xrange(10)] print [s.pop() for i in xrange(len(s))] The above is admittedly redundant as Python supports the 'pop' and 'append' functions to lists.
He was accused of voyeurism for secretly watching his neighbors through their windows.
peep peep peep!
Peep (refers to catching a quick sighting of something) eye (to look at something) sees
The Wombles - 1973 Peep-Peep-Peep 1-6 is rated/received certificates of: Australia:G
Bo Peep Bo Peep was created on 2011-09-28.
/*implementing two stacks in 1 array*/ #include #include #include int size,top1=-1,top2,a[100]; void push(); void pop(); void peep(); void main() { int i,ch; char c='y'; clrscr(); printf("\Enter size:"); scanf("%d",&size); top2=size; while(c=='y') { clrscr(); printf("\n ###### MENU #####\n"); printf("\n1: push"); printf("\n2: pop"); printf("\n3: peep"); printf("\n4: exit") ; printf("\n Enter choice:"); fflush(stdin); scanf("%d",&ch); switch(ch) { case 1:push(); break; case 2:pop(); break; case 3:peep(); break; case 4:exit(0); default:printf("\n wrong choice"); } printf("\n Another operation(y/n):"); fflush(stdin); scanf("%c",&c); } exit(0); getch(); } void push() { int item,ch; if(top1+1==top2) { printf("stack is full "); printf("\n cant push "); } else { printf("\nEnter item to be inserted:"); scanf("%d",&item); printf("\n enter choice(1 for stack1 else stack2):"); scanf("%d",&ch); if(ch==1) { top1++; a[top1]=item; } else { top2--; a[top2]=item; } } } void pop() { int ch; printf("\n Enter from which stack u want to pop(1 for stack1/else stack2):"); scanf("%d",&ch); if(ch==1) { if(top1==-1) printf("\n cant delete from stack 1 its empty"); else printf("\n item deleted is:%d" ,a[top1--]); } else { if(top2==size) printf("\n cant delete from s2its empty"); else printf("\n item deleted is: %d" ,a[top2++]); } } void peep() { int i; printf("\n stck 1:" ); for(i=0;i=top2;i--) printf(" %d",a[i]); }
peep
peep