HERE IS THE CODE FOR C++ 2010
#include <stdio.h>
int main ()
{
int i,j;
char prnt='*';
for(j=0;j<10;j++){
for(i=0;i<=j;i++){
printf("%2c",prnt);
}
printf("\n");
}
return 0;
}
The wildcard characters in C programming include the asterisk (*) and the question mark (?). An asterisk stands for any missing number of characters in a string while a question mark represents exactly one missing character.
* ** *** **** simply use dis... { int x,y; for(x=1;x<=4;x++) { for(y=1;y<=x;y++) printf("*"); printf("\n"); } }
This would depend on what programming language you wanted to write it in. For example, in Pascal, the code might look like this: Program Isosceles; Var A, B, C : Real; Begin WriteLn('Input side A.'); ReadLn(A); WriteLn('Input side B.'); ReadLn(B); WriteLn('Input side C.'); ReadLn(C); If A = B Then Begin If B = C Then Begin WriteLn('This triangle is equilateral.'); End Else Begin WriteLn('This triangle is isosceles.'); And so on.
An asterisk is also known as "times by", or "x"
An asterisk in C++, such as int *data, is what's known as a pointer. A pointer is like a regular variable, but instead of holding a value, a pointer holds the memory location of the value. It's a somewhat difficult concept, and you can learn more about it here: See related links section below...
code for creating pascal's triangle in C programming language?
The password character is usually an asterisk. ASCII code 42 (hex:2a).
Do not echo the keystrokes, output an asterisk instead.
Side c of a triangle is opposite angle C
The wildcard characters in C programming include the asterisk (*) and the question mark (?). An asterisk stands for any missing number of characters in a string while a question mark represents exactly one missing character.
The asterisk * character.The asterisk * character.The asterisk * character.The asterisk * character.The asterisk * character.The asterisk * character.The asterisk * character.The asterisk * character.The asterisk * character.The asterisk * character.The asterisk * character.
Asterisk
triangle ABC with rigth at C
* ** *** **** simply use dis... { int x,y; for(x=1;x<=4;x++) { for(y=1;y<=x;y++) printf("*"); printf("\n"); } }
An asterisk. asterisk In language it's an asterisk ... but to a programmer it's called a "splat".
Asterisk has three syllables.
This would depend on what programming language you wanted to write it in. For example, in Pascal, the code might look like this: Program Isosceles; Var A, B, C : Real; Begin WriteLn('Input side A.'); ReadLn(A); WriteLn('Input side B.'); ReadLn(B); WriteLn('Input side C.'); ReadLn(C); If A = B Then Begin If B = C Then Begin WriteLn('This triangle is equilateral.'); End Else Begin WriteLn('This triangle is isosceles.'); And so on.