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What is the Difference between Ping and latency?


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2011-05-24 16:23:43
2011-05-24 16:23:43

As a metric of network performance, Ping, also known as Network Latency, is a measurement of the time that it take for a small message (or a "Ping") to be sent from your computer to another computer on the internet, then returned back to you. Ping is typically measured in milliseconds. Low numeric results or a "Low Ping" is desirable for good network performance over a "High Ping".

Ping is also the name of of command-line command that can be typed to initiate a "ping" and measure the time that it takes for the message be returned to your computer.


Related Questions

high latency means you have a good connection, low latency means you have a baad connection

The response to a ping is a pong, and allows the computer to determine how long of a delay, known as latency, that is between itself and the destination.

1. Ping is a location of a marked area that has a "ping" sound on the map. 2. Ping is a common term online for latency (or how good your connection is).

I am not very sure of the whole thing, but Latency is your response time, how long it takes for information to travel from you to a server, and Jitter is the difference between your highest and shortest round trip, so how consistent your internet is

Write difference in the form of a table between Ping and Trace Route command?

reliability is how long the connection is available such as up time latency is how busy the connection is and how long it takes for data to come and go from the network

In Internet terminology, a ping is a short packet of data sent in two directions. The time it takes for the information to return is known as latency.

There are many solutions in lowering latency (or lag) in Counter-Strike. You can lower the graphics, ensure that your computer is not doing a scan of any kind, find servers with a low ping (or latency), or get a new computer.

* ping only check connectivity, whereas telnet is remote access * ping does not need password while telnet does * ping is lay2-3 and telnet is lay7

ms it takes for 32 bytes of data to travel from one location to another, aka latency

The biggest difference between high and low bandwidth is latency. The lower the bandwidth the more time the computer spends trying to download the data.

Because the server may be far from your location. The latency between communication is called ping. Ping may increase over long distances, through server load, or via time it takes to encrypt network traffic. If your ping is too high, consider contacting your internet service provider.

They are two different names for the same thing.

Latency of course. It is often called "ping" on multiplayer online games.

Latency is the amount of time that it takes for information from your computer to travel to the source. Latency should not be confused with bandwidth, as bandwidth measures how much data you can move in a given period of time, but not necessarily how fast it moves. For example, if I am connected to a computer in the next country, latency measures how long it takes for each letter that I type to travel to the other computer. Latency is important when someone is directly interacting with another computer, as the amount of "lag" between the two computers can make some tasks very difficult (such as editing a file). Bandwidth, on the other hand, is not concerned with latency. When downloading a large file, it may be perfectly acceptable to have a 3-4 second wait before the file begins to download.Networking latency is the time it takes for a single packet to go from your computer, to another host and back. Latency is generally measured in milliseconds. You can check the latency (also referred to as lag) by opening a command prompt and typing "ping "Example: ping varies based on many factors, such as physical distance to the host, network congestion, and quality of the connection. In a LAN environment latency to another LAN host is generally Over the Internet, via a good Internet connection, 30 - 80ms is typical to a server located in the same country (at least in the United States). Lower latency is always better.

a dial up line does not have nearly the bandwidth of cable or dsl. because of this data transmission is considerably slower then cable and dsl. because of this it takes longer for a ping to be sent and return to your computer. you can expect to get much faster pings with cable or dsl. This isn't exactly true. 'Bandwidth' and 'Latency' are different terms. The latency (or ping, if you want) behind dial-up connections actually lies behind the modem itself. This is why ISDN or DSL connections have a much lower latency compared to dial-up connections, despite them both using your phone line. A DSL connection capped to 56k (yes, it does exist) still has a much lower latency than a dial-up. The bottom line is, dial-up connections have a high latency due to the hardware used, rather than the bandwidth.

The 'simple' answer is that ping is a query of "can you hear me?" In its most simple use ping is used to determine if a specific network path merely works, but it is also used by reporting round trip time to measure latency (although most gamers will call it "lag").

There is no difference between table tennis and ping pong. Table tennis and ping pong are just different names for the same sport.Table tennis is the official name for the sport, but when it was first invented it's popular name was ping pong. This is due to the sound the objects they used for bats would make.AnswerTable Tennis is the name of the sport played. That is why there isn't ping pong in the olympics. Ping Pong is a brand name that has since become interchangable with the word table tennis in the United States. There are ping pong tables which are used to play table tennis (the brand ping pong) and table tennis tables which are essentially the same thing.

CAS (column access strobe) Latency and RAS (row access strobe) Latency

When you "ping" something you test the time it takes, usually in ms, to reach another computer or router, and for that data to come back. So if you were to "ping", you would get the length of time it takes to teach them and come back. This is useful in testing connection latency, if you have a connection at all, or if a website/computer is down.

An extended ping is often used by the less technically knowledgeable to track "packet loss" or "latency". The command to run an extended number of repeated PINGs varies by platform:LINUX / UNIXping -s Windowsping -t Both of the above commands result in sending out 1 ping per second until the process is halted by pressing CTRL-C.

LOW ping. The lower the better Ping is the delay between your commands and your players actions. So if you have low ping there will be a very short dalay but if you have high ping there will be a delay.

You have multiple routes between you and your ping target.

Lag is followed up by latency. If you detect latency but not lag, then someone else has it.

Your ping is not something that can be "adjusted." The ping is a measure of the latency (time it takes) for your console to communicate with either the server or another console. While there are some things that might decrease your ping, they are not guaranteed to work because you do not know exactly what is causing the issue. Some things that might help include getting a faster internet connection and ensuring that your console is wired into the router (not using wireless).

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