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"Haunted House" is a special Poptropica mini-game released on October 10, 2009*. The object of the game is to recover 4 missing items hidden in the Haunted House, which will allow you to complete the quest. (*after October 31, 2009, enter thru the Poptropica Store - the card will appear in your Store Items)

  1. Cross the graveyard to the house. Before you can enter the house, you have to get the key from the bat on the left. To do that, spook the bat so that he starts flying around, then go to the top of the house and wait for the bat to fly over you. That's when you jump up and get the key. When you get it, go to the left side of the house, press on the lock, and enter.
  2. Now you are in the cellar. Click the pipes to rotate them and connect them to the boiler. When the pipes are connected, jump on the steam and it will push you up to a shelf with a red bottle with a skull and cross bones on it. That is the draught of the dead (as written on the cellar wall). Grab the bottle then go up the stairs on the right hand side.
  3. Now you are in the house. Go right and speak to the cat to find out what you are supposed to do. There are four treasures that the cat wants you to get before he tells you his secrets. I'll tell you in advance that they are the draught of the dead, some ice, a chalice (goblet), and a lantern. You already have the first one.
  4. Go up the stairs on left. Keep walking right until you get to two knights. Jump on the head of the knight on the right and his weapon will fall down. Grab that and then go up the stairs.
  5. Walk into the room on the right (the dining room) and something will shoot an arrow over your head. It can't hurt you but it lands on the wall and says, "Fly to find the CHALICE". On the floor, there is a spider. Click the spider and it goes down and scares the witch picture. The witch will then let go of her broom, giving you a means of flying.
  6. Jump on the broom and go back into the dining room. Go up to the ceiling on the right hand corner and there is an entrance to the attic, where you will find the chalice. Go to the left and you'll see a treasure chest. Click on the thing where a key hole would normally be. To solve the puzzle, click and drag the bottom right corner up, the top middle part down and the bottom left corner up. Then click and drag the top right corner left, the middle left part right and the bottom right corner left.
  7. When the chest opens grab the chalice and go back to the dining room. You don't need the broom anymore, but it will follow you around in case you want it again. Go to the bedroom next to the dining room. Answer the phone it will say, "Darkness fills the grave. Find our light when midnight strikes twice." Then you click on the two clocks on the fireplace. Uses the blue thing to make either one of the clocks go faster. You know you have finished when both skulls pop out at the same time, which would be when both clocks hit midnight at the same time. The fireplace will open revealing a lantern. Grab it then go to the kitchen at the bottom floor of the house.
  8. Open the fridge and click the ice. The weapon you got from the knight will automatically act as a chisel and get some ice for you.
  9. You have all four treasures! However, the cat will not accept the unlit lantern so go back to the cellar. Click the barrel of kerosene on the bottom left-hand side. This will fuel your lantern.
  10. Go back to the cat and he will say, "Bring the treasures to where the cherub cries." He's talking about the tombstone that looks like a crying girl. It will have moved to reveal a hole. Go down into the hole and talk to the witch. She'll say, "We've been waiting for you. You've brought us light and everything we need for our punch. As a reward, I've given you 50 poptropica credits. Let's get this party started!

If you want to get a few giggles while inside the house, turn your back to the plants, click the pictures on the wall, or go to the bathroom and click the shower curtains! Also, talk to the party ghouls to hear their cheesy uptakes on the situation!

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10y ago
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10y ago

There is no separate walkthrough as the game is not currently playable, and required paid monthly membership to complete.

However, there is a full solution at the related question below.

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9y ago
  1. Go to the left and enter the apothecary shop and you'll meet Dr. Dan. Talk to him. He says he wants sodium chloride.

  2. Go up to the Biochemistry lab and grab the Sodium Hydroxide and the Hydrochloric Acid, the two bottles to the left of the machine. Click on the machine to start the bonding process, using the pump to guide the ions to each other.

  3. Give it to the doctor and he'll say that he could charge more if he call it sodium chloride. Exit the apothecary and go to the right. You will run into a kid named Edgar. He is a carnival apprentice and needs help with the carnival preparations. He will run off to the right. Follow him.

  4. Go over to the guy in front of the duck fishing and he'll say that he needs a hose to fill up his pool with.

  5. Talk to the fried dough woman and she'll say that she needs you to make sugar for her fried dough, because Edgar loves her fried dough too much. She wants you to actually make the compound.

  6. Go over to the right and to the Carnival Rides. The ferris wheel is spinning out of control and the slick guy running it needs a lever to stop it.

  7. Go all the way to the right and Into the Woods. You will find a lever right where a broken down ride is. Head back and give the lever to the guy running the ferris wheel.

  8. Head back to town to get the two other things. Go into the Apothecary again and grab the blue and purple bottles to put into the machine. Put the ions together and you will get sweet, fresh-made sugar.

  9. Go into the auto repair shop and she'll ask if your car needs repairing.Tell her you need a radiator hose. She'll let you take the hose.

  10. Go back to the carnival games and give the hose to the duck guy and the sugar to the fried dough lady. She will thank you by giving you some fried dough of your own!

  11. Attempt to play the darts game. The dart tip is blunted, so go to the Auto Repair Shop to sharpen it. Sharpen it using the contraption to the left of the door. Go back and play. Receive the plastic cup for your prize.

  12. Go to the Guess your Weight game next to the Mirror Maze and play. The guy will guess your weight right. However, you want to deceive him to get a prize.

  13. Go back to town and into the Apothecary. Talk with Dr. Dan and he says that he has something that could help with the weight problem. After that, click on the yellow box and you'll find a small but dense element.

  14. Go up to the weight guessing game. Your weight will be guessed wrong because you have the osmium and you will receive a bouncy ball.

  15. Go to the Carnival Rides area and play Test Your Strength. Use the bouncy ball there and win the game. You will receive a hammer.

  16. Go left to the ferris wheel. It is stuck and two passengers are unable to get down.

  17. Ask the lady that sells fried dough for a cup of fry oil. She will give it to you in your souvenir cup.

  18. Go back to the ferris wheel and use the fry oil cup on the gears. The ride can finish and the two passengers can get off at last.

  19. Now, they're heading to the Tunnel of Love. Follow them and you'll see the guy who runs the ride lamenting, because that duo is being all lovey-dovey on the ride, and that's not allowed. He'll give you a flashlight. Now you can go to the haunted lab.

  20. Go into the lab and go all the way through until you see a fly costume. Click on it and you'll get its mask. Go to the ride and scare the lovebirds.

  21. The townspeople will start muttering how the carnival people went off into the woods. Go there.

  22. Follow the path of debris, and you will find a cloaked figure standing on a rock. Everyone else is in a strange hypnotic state. Then they all turn into monsters. Run away.

  23. Edgar will meet you and says that Ringmaster Raven could help with this. He'll run off and you'll follow him.

  24. Use the radioactive bucket on the haunted lab attraction to get past the monster stronglady. Jump over the green monster by the butter sculptures. Keep on going until you reach Ringmaster Raven's tent.

  25. Raven himself is startled by the sudden turn of events and he'll say that the reversing formula is in the pocket of the monster who runs the ferris wheel.

  26. Go to the ferris wheel and you'll see it spinning out of control. To stop it, we need to use the hammer. The monster will fall off and then you'll find the ticket with "GORY" written on it. Edgar explains that the ducks are painted with special paint that can only be seen under a black light, and the black lightbulbs are in the haunted lab!

  27. Go to the right and into the haunted lab. Go up until you reach a shelf. There is a dummy Tunnel of Love monster that tries to go after you. He's scared of the flashlight though. Get the black light.

  28. Use the black light bulb in your flashlight.

  29. Go to the duck game and grab the ducks in this order: Green, Orange, Red, Yellow. Then you'll get the formula.

  30. Head back to Main Street. The Apothe"scary" has closed down and you need another way in. At least the auto repair shop is open. Go into the auto repair shop and go up the car lifts until you reach the vents. Go through the vents and you will arrive in the apothecary place. The vents are blocked by newspapers. Click on the papers, and as you'll go through them, you'll find they're actually a backstory. In the apothecary, click on the three bottles that are left and play the ion bonding game again. You'll get the Sodium Thiopental.

  31. Go back into the Ringmaster's tent at the carnival. Edgar has weird hypnotic eyes and calls Raven his "master". Out of the corner of your eye, you see a cage containing the poor carnival attendees. At this revelation, Raven knocks you out and straps you into a chair.

  32. Upon taking off his mask, he is revealed to actually be a birdman, the bird boy in the newspapers from earlier. Because he was mistreated by the townsfolk, framed and bullied at his time in the town, he had finally come back to execute his wrath and become the bad guy the townspeople thought he was, so he plans to hypnotize everyone to become his slave.

  33. He leaves you strapped in the chair with a hypnotizing gun staring straight at your face. Edgar, under hypnosis, is still there as he activates the ray. Use the fried dough to allow him to snap out of it. He will quickly turn off the ray and thank you.

  34. Raven is still in the tent, taunting you to come and get him. Your Poptropican will automatically chase after him into the hall of mirrors. You'll be in the hall of mirrors, and Raven will run into a mirror.

  35. Pay close attention and watch where he's going. The last mirror he was in is the mirror he will be in. Equip the hammer and use it to smash that mirror. He'll say some threat such as "Your soul belongs to me!" or "The town will pay for what it did to me!" or "You'll never catch me!" and run off to another set of mirrors. You'll have to repeat this process a couple of times.

  36. Eventually, when you reach enough times, he'll threaten to try to hypnotize you again. Instead, you go into a mirror and somehow hypnotize him. You make him promise to be good, and to be sure, you turn him into a chicken.

    Morning comes and the carnival is packing up. Everyone thanks you for saving the day and Edgar is prominently featuring the Chicken-hypnotized Ringmaster Raven as a new attraction! And as a reward for your bravery, he'll give you the medallion!

    You have defeated Monster Carnival!

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Related questions

Is there a walkthrough for poptropica the haunted house?

There is one at the related question below.


Is there a video walkthrough for poptropica's haunted house?

There was one, but it now seems unavailable. See the related links section below.


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There are so many escape games. I have put in the related links below a link for a walkthrough to one of the haunted house escape games.


Is the haunted house on Poptropica scary?

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How can you get back into the party in the Haunted House minigame in Poptropica?

You exit to any island on Poptropica. Enter the Haunted House Minigame again.


How do you find the haunted house on Poptropica?

The Haunted House is in the Poptropica store. Select the card there, then open it from your item bag, where it is under "Store Items." *The haunted house on Ghost Story Island is to the right of the Inn.


Where is the cheese in Poptropica's haunted house?

There is no cheese in the Haunted House game. (see the related question)


What do you do with the tickets from the haunted house in poptropica?

Nothing. I'm not sure why they are there, but they are not from the haunted house. They are from Counterfeit Island.


How do you visit the haunted mansion on Poptropica?

you have to buy the haunted house at the poptropica store. it doesn't cost any money!


Where is the haunted house on Poptropica?

If it is not visible on the Island Map, get the free card in the Poptropica store.---The Haunted House will be under Store Items in your item bag.


When did the haunted house come out on Poptropica?

The Poptropica "Haunted House" (not an actual island) came out on October 10, 2009 and was moved to the Poptropica Store (still free) on October 31, 2009.


Where is scarecrow on Poptropica?

he's at the haunted house in the ghouls gala when you finish the haunted house mission in the store.