healer or luck -dravenred
It would have to be ether luck or warrior Luck gives you really good crits and Dodge rate but lacking in hp and warrior exels in hp and somewhat damage but not as strong as luck so luck would be best warrior would be second best
If you want to know what enhancement your class is good at, comment and I will say:
Popular ones:
Troll Spell-Smith Class: class: wizard, helm: luck ,cape: wizard, Weapon: wizard
Horc evader class : all thief exept helm that is luck
Envoled shaman and shaman: all spell breaker
Chaos sharper: all luck or all adventurer if you are level 40-45
pladain :all hyprd or all adventurer if level 40-45
doomknight :all fighter or adventurer if level 40-45
victor of they : all wizard or adventurer if level 40-45
dragon slayer: all fighter or adventurer if level 40-45
Unlock at Rank: 1
Mana Cost: 0
Cooldown: 2 Seconds
Type: Physical
Mark For DeathDescription: Deals light damage and applies Death Mark to your foe. Death Mark can stack up to 5 times unless consumed by a skill or allowed to fade, and reduces foe's damage up to 5% until consumed.Unlock at Rank: 1
Mana Cost: 5
Cooldown: 1.5 Seconds
Type: Physical
Scorching ArrowDescription: Launches a flaming arrow at your enemy, dealing moderate damage, also burning them with a fire Damage over Time (DoT). Fire damage over time can be increased by Death Mark.Unlock at Rank: 2
Mana Cost: 15
Cooldown: 10 Seconds
Type: Physical
Explosive BoltDescription: This arrow has an explosive tip which explodes on impact, dealing high damage. Nearby foes can also be caught in the explosion for minor damage. Damage increased by Death Mark.Unlock at Rank: 3
Mana Cost: 25
Cooldown: 3 Seconds
Type: Physical
Vampiric ShotDescription: You fire a magic arrow inscribed with runes at your target, dealing moderate damage to them but also applying a HoT effect to yourself. Both Damage and Heal Over Time effects are increased by Death Mark.Rank Needed: 5
Mana Cost: 40 Mana
Cooldown: 30 Seconds
Type: Physical
Passive SkillsUnlocks at rank: 4 Ranger SecretsPassive Ability: Increases Dexterity by 15%. Target VitalsPassive Ability: Crit chance increased by 8%. NotesArmor: Thief Weapon: Luck Helm: Thief Cape: Thief Why? Thief gives great Dex, Str, and Endurance. Just what a ranger needs to survive and keep dishing out the strong blows. Luck for the weapon as because luck would give a bigger chance to give big crits, therefore working well with the survivability Thief gives.
That depends on what you specialize in I am a rogue so I use the thief enhancements. I also use some luck enhancements to help perform more critical attacks it works wonders in my case.
the best enhancement is armor and helm fighter then the others luck enhancement
Fighter Enhancements would work the best, but that's my opinion. You should ask that in the AQWorlds Formal, under questions.
Weapon wiz, armor wiz, helm luck, cape wiz
est enchancements would be Hybrid, Fighter, Wizard, and Lucky Enhancements.
I would say Luck Enhancements, as it makes you get high crits
healer
est enchancements would be Hybrid, Fighter, Wizard, and Lucky Enhancements.
it doesnt matter. in my opinion, you just choose whatever gun you think looks cool and give it some enhancements. its the enhancements that give your gun power.
All of your enhancements should be like this;Weapon----ThiefCape----LuckyHelm----LuckyClass----HybridYes it should be like that for EVERYTHING
Use full thief enhancements, or all thief except the weapon, using lucky on it instead, for optimal results.
You have to go to Sandsea and you have to be rank 10 Ranger.
rank 10 sandsea
there are two that can be enhance by necromancer 1:wizard enhancements 2:spell breaker enhancements
use ranger class
The fastest way to get ranger in aqw is to do the reputation quests over and over. the quests to do are both of Zhooms, cassims (oasis ornaments ), Nkuku's ( parched pets ) and kephri (the power of pomade).