Either 50 in a conscript squad or 50 in infantry squads that have been combined
The health of a unit in Warhammer is directly related to the unit size; in most cases, the average model has only one wound, which means if they sustain a wound, they are removed from play. So the health of the unit is quickly represented by the number of remaining models. If the unit started out with 12, and now has 9 models, they are at 75% health.
member of a State national Guard Unit
No, the "Attacks" attribute only indicates the base number of attacks in close combat.
That unit is not allowed to fire at all, i.e. it has no guns.
The A in a units profile stands for attacks.
That is where you need to buy the codex, otherwise it's illegal to post a large number of units and their points, Sorry.
No they do not, only one needs to be in range.
There is no set amount of 'men' required to play Warhammer, as it is a points and unit based system. Each character or unit of 'men' (Elves, dragons, Chaos Space Marines, Monsters... the list goes on) is worth a set amount of points. When you play a game or Warhammer 40,000 or Warhammer Fantasy, you and your opponent will agree on a certain points limit for the battle.You select units for your army, ensuring that the sum total of their points does not exceed the total agreed upon by the waring parties. The force you select also has to include certain elements, and these differ between then Warhammer systems.To play a Warhammer 40,000 game, you have to have a HQ (Commander type character) and two units of troops.For Warhammer Fantasy you must take a Lord, and two units of core.
conquer a land and you will gain an honour guard unit or a special benefit
it means your unit may Move (as if in difficult terrain) and still fire as if they were stationary.
Close combat ends when either only one unit is left standing or one flees.
The amplitude is the maximum displacement. The frequency is the number of peaks (or troughs) that occur in unit time (usually a second).