i don"t know which model. the battery is damaged but the model kodak m320
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Yes, mainly the M203 and M320 but any launcher with a R.I.S. interface can be used.
With the Picatinny rail mounted variant, yes. But the M320 would more likely be used on the SCAR series rifles.
There is a bore brush designed specifically for the M203 (and can also be used with the newer M320, presumably). However, they tend to be a bit uncommon, and you usually end up cleaning them with simple rags and brushes.
If you have a lot of movies or music you like to store on your computer, I would go with the first option. But if you would like more speed and still have a decent-sized hard drive, then the second option would be best.
I'm assuming that you mean the dome light... Without the exact make, model and year of the vehicle, I can only give a general answer. Check your owner's manual for dome light replacement instructions and illustrations - most will have them. See sources and related links below for dome light bulb information.
Battlefield 3 does not offer the ability to create a class per se. It does, however, allow the player class customisation. This feature allows a player to select a class and then, customise its load out. For example, the player might choose to go as the Assault class, this mean the player will be limited to weapons, gadgets and equipment designed specifically for this class. Such as, assault rifles, Medkits, M320 under-slung grenade launcher, M26 MASS under-barrel shotgun and the Defibrillator.
Not only the Army, but all the other service branches, as well as several law enforcement agencies (although theirs may have the government profile barrel, rather than the M4 profile barrel with the notch to accommodate the M203 or M320 grenade launcher). Not every Army unit uses the M4, or has it as the standard issue weapon - there are units in the Army where the M16 is standard, and the M4 may be reserved for support personnel, officers, etc.
Assault Rifles: FAMAS M4A1 SCAR-H FAL M16A4 ACR F2000 AK47 Submachine guns: MP5K UMP.45 P90 Mini-Uzi Vector Light machine guns: L86 LSW RPD MG4 Steyr AUG-HBAR M240 Sniper rifles: Intervention Barrett .50 cal WA2000 M21 EBR Handguns: USP.45 M9 Desert Eagle .44 Magnum Machine Pistols: PP2000 G18 M23 (3 round burst) Shotguns: Spas 12 Ranger M1014 Colonial 1887 Launchers: RPG Javelin Stinger (Still missing a few)
As of now, the confirmed weapons are: Assault Rifles: M4A1 M16A4 (3 round burst) SCAR-L CM901 Type 95 (3 round burst) G36C ACR 6.8 MK14 (Semi-Automatic) AK-47 FAD Submachine Guns: MP5 UMP45 PP90M1 P90 PM-9 MP7 Light Machine Guns: L86 LSW MG36 PKP Pecheneg MK46 M60E4 Shotguns: USAS-12 (full auto) KSG 12 ("double-barreled" according to in-game intel) SPAS-12 (pump action) AA-12 (full auto) Striker (semi-auto) Model 1887 (lever-action) Sniper Rifles: Barrett .50cal L118A (bolt-action) Dragunov AS50 RSASS MSR (bolt-action) Riot Shield Secondaries : Pistols: USP .45 P99 MP412 .44 Magnum Five Seven Desert Eagle Machine Pistols: FMG9 MP9 Skorpion G18 Launchers: SMAW Javelin Stinger XM25 M320 GLM RPG-7
There are a few different types of flares.. "star clusters" are used for signaling, whereas what you're thinking of are parachute illumination flares. The 40mm flares which are used in the M79, M203, and M320 grenade launchers will be particularly difficult to obtain. 40mm grenade launchers are classed by the BATFE as a destructive device, and require paperwork similar to the paperwork to legally obtain a transferrable machine gun. On top of this, many states which allow NFA Category II firearms (machine guns, short barreled rifles, suppressors, AOWs) will not permit the transfer of destructive devices to civilians. Same story which parachute flares intended to be fired from mortars, field artillery pieces, etc. However, 37mm dedicated flare launchers - intended to be replicas of the M79 and M203 grenade launchers - are available to the general public. As for the older "Flare, Hand Held Illumination" (given a nickname inappropriate to be posted on this website), it may be possible to find them at military surplus stores and the like, although not particularly likely.
In Battlefield 3, gadgets are a type of item in multiplayer. These can be unlocked by gaining points in a particular multiplayer class; Assault, Engineer, Support or Recon.Once the player has unlock a gadget, they must first 'equip' that gadget on the corresponding multiplayer class. For example, if the player has unlock a 'Defibrillator' for the 'Assault' class, they must first 'equip' the gadget on their class's character.To do this, the player can either go to 'My Solider' from the main menu, then select their class and then select the gadget. Alternatively the player, whilst in-game but before spawning, open the 'Customizations and gadgets' panel and select their class and gadget.To deploy the gadget, the player must press the corresponding button. On default settings, this the left & right D-pad buttons on PlayStation 3 and the left & right thumb pad buttons on the Xbox 360. To find what button the player must press to deploy gadgets, go to the 'Options' menu and under 'Controls' scroll down to 'Soldier Buttons'.Typically, the left gadget button is for deploying the 'M320' grenade launcher, the 'M26 MASS' shotgun, 'Medkit', 'Ammo Box', launchers such as the 'SMAW' and other gadgets. The right gadgets buttons are for the 'Defibrillator', 'Repair Tool', 'T-UGS' and 'Radio Beacon' and other gadgets.