In your own main phase 1 or main phase 2.
Blue-Eyes Ultimate DragonXYZ-Dragon Cannon (Contact Fusion)Ojama KingElemental Hero Storm Neos (Contact Fusion)Elemental Hero Magma Neos (Contact Fusion)Elemental Hero Chaos Neos (Contact Fusion)Chimeratech Overdragon (Fusion Summoned with at least 2 monsters)Cyber End DragonArcana Knight JokerArmityle the Chaos Phantom (Contact Fusion)Gladiator Beast Heraklinos (Contact Fusion)Super Vehicroid Jumbo DrillUltimate Ancient Gear Golem
'Contact Fusion' is not a card, it is the informal (anime) name for a type of Elemental Hero monsters, plus by extension, a few monsters who fuse the same way, like Gladiator Beast Gyzarus. In a contact fusion, the components are returned to deck, to fusion summon the Fusion Monster. Unlike a regular fusion, the components are not sent to the graveyard, and Polymerization is not used.
No, contact fusions look specifically for the names of the components. Fusion substitutes like King of the Swamp can 'stand in' for fusion components most of the time, but not when the Fusion Monster specifically says it can only use the listed cards.Elemental Hero Prisma is different because he does change his name, so can be used for contact fusions. But regular fusion substitutes cannot.
A Fusion Summon generally consists of two or more Fusion Material Monsters and the Spell Card Polymerization.Some Fusion Summons, such as Contact Fusion, do not require the use of Polymerization and can be fused as directed on the Fusion Monster.
In order to Contact Fuse, the monsters must be on the field (face-up or face-down). You declare to your opponent that you are performing a Contact Fusion and reveal the monsters you will be fusing on the field. Then you must meet the cost of the Contact Fusion by sending the Fusion Material monsters back to your deck (like for Neo Spacian & Neos fusions), to the Graveyard or out-of-play (like for any VWXYZ Fusion monsters or Armitael, Phantom of Chaos) and Special Summon your Fusion Monster (this does not count as a Fusion Summon). If you have the Fusion Material monsters but the Fusion monster you are trying to get is not in your Fusion deck, you cannot Fuse. It's important to note that this is all done in "one fell swoop". In other words, your opponent doesn't get a chance to respond or chain to your Contact Fusion when you declare it to maybe destroy one of your monsters. After you Special Summon the monster, a card can be activated (like, unfortunately, a Bottomless Trap Hole or Solemn Judgement to destroy your new monster...). I hope this will clear up anything you wanted to know about Contact Fusions, but you can always check out this link for clarification: http://metagame.com/yugioh.aspx?tabid=33&ArticleId=9634
There is no such thing as 'calling' Priority, you either have it, or you give it to your opponent. As the turn player, you have Priority before the contact fusion, and you have Priority after it - there is no 'calling', you never lost Priority at any point.
No. Gladiator Beasts must be on the field to Contact Fuse. When the appropriate Fusion Materials are on the field, you can return them to your Deck to Fusion Summon the appropriate Gladiator Beast Fusion Monster.
Atomic fusion is the process by which elements which are brought into intimate contact, will undergo fusion, and will form a heavier element, and will emit energy in the process. Much of this released energy is the from the 'binding energy' of the atom.
No, Contact Fusion must occur on the field and only on the field. Polymerization cannot be used to fuse the monsters- no matter where they are. Just to clarify and make sure I answer any other questions you might have on the subject, here's how to Contact Fuse. The monsters must be on the field (face-up or face-down). You declare to your opponent that you are performing a Contact Fusion and reveal the monsters you will be fusing on the field. Then you must meet the cost of the Contact Fusion by sending the Fusion Material monsters back to your deck (like for Neo Spacian & Neos fusions), to the Graveyard or out-of-play (like for any VWXYZ Fusion monsters or Armitael, Phantom of Chaos) and Special Summon your Fusion Monster. It's important to note that this is all done in "one-fellow-swoop". In other words, your opponent doesn't get a chance to respond or chain to your Contact Fusion when you declare it to maybe destroy one of your monsters. After you Special Summon the monster, a card can be activated (like, unfortunately, a Bottomless trap Hole or Solemn Judgement to destroy your new monster...). I hope this'll clear up anything you wanted to know about Contact Fusions, but you can always check out this link for clarification: http://metagame.com/yugioh.aspx?tabid=33&ArticleId=9634
Its is the condition when two different phases directly comes in contact with out any load or resistance.
It's a short - you are at a complete lose !
1.Contact/Collapse 2.Displacement 3.Dispersion 4.Retraction