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Yes it does. Check out http://www.intel.com/support/graphics/sb/cs-014257.htm
256 MB graphics card support pixel shader 3.0
The best graphics card to run in a PC will be based on what your motherboard is able to support and what type of connection it has. Normally, boards with PCI express are good cards. However, some of the best cards are Radeon cards or Invida cards, which are not cheap normally.
Engineering graphics is also a part of Computer Science. They can make engines which support physics and graphics.
Graphics cards typically support DirectX 10, have a number of pixel and vector shaders and also support OpenGL.
get graphics card drivers
C++ has no graphics support of any kind. It is intended to be as generic as possible thus there is no platform-specific support whatsoever. However, vendors typically supply graphics libraries to suit whichever platforms they support. E.g., Embarcadero Builder for Windows ships with WinBGI (Windows Borland Graphic Interface), a generic library intended specifically for Windows graphics. Gigabyte are a hardware manufacturer; as such they do not provide graphics support for C++. However, they do supply drivers which can be accessed via the operating system through C++.
You have to use programs which support vector graphics and raster graphics, so you can save them in what format you would like? ex: Adobe Illustrator, CorelDraw you can use...
I've had good experience with ATI,but all of the major graphics providers understand the need to support their products.
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No
nope