When the code is targeted towards a specific machine architecture. Machine code is entirely machine-dependent, as is the low-level assembly language used to produce that machine code. High-level languages are not machine dependant, however source code can still be targeted towards a specific architecture or platform. Such code is non-portable, however many high-level languages provide methods to filter machine-dependant or platform-dependant code such that the same source code can be compiled on different machines and platforms.
Machine-dependent (generally called "platform-dependent")
A programming language that is machine-independent is called a "high-level" language - this includes Java, C++, Python, etc. A programming language that is machine-dependent is called a "low-level" language. For PCs, this usually includes assembly, binary code or some proprietary languages on embedded devices.
A machine code program. Machine code is the native language of the machine and the only language actually understood by the machine. However, program instructions can be written using a high-level programming language that the computer can translate into machine code using another machine code program called a compiler.
A compiler.
Machine languages are composed of instructions intended to be read directly by the microprocessor (the computer's CPU). The manufacturer of the CPU determines it's "INSTRUCTION SET" ASSEMBLY LANGUAGE on the other hand IS NOT machine dependent. The same commands ADD, Divide, Move, etc are universal. HOWEVER the ASSEMBLY LANGUAGE has to have an INTERPRETER for EACH CPU, and that will translate the Universal ASSEMBLY language to the MACHINE SPECIFIC code required to program the CPU.
Machine-dependent (generally called "platform-dependent")
A programming language that is machine-independent is called a "high-level" language - this includes Java, C++, Python, etc. A programming language that is machine-dependent is called a "low-level" language. For PCs, this usually includes assembly, binary code or some proprietary languages on embedded devices.
It depends on the computer, most common is binary code.
Compiler.
The native language of any programmable machine is an integral aspect of its design; the language is machine-dependent and is defined by the machine itself rather than "written" independently of the machine. That is, in order to modify the language, you must modify the machine itself. The earliest known programmable machine was Basil Bouchon's partially automated loom, invented in 1725.
A machine code program. Machine code is the native language of the machine and the only language actually understood by the machine. However, program instructions can be written using a high-level programming language that the computer can translate into machine code using another machine code program called a compiler.
computer is electronic machine which understand binary language & the set of logical instruction is called program or application
A compiler.
assembly language uses abbreviation called menmonics.it is a bit easier to write computer programs in assembly language as compared to machine language but still requires skill and experienci.A program called assembler is used to convert an assembly language into machine language.
Machine languages are composed of instructions intended to be read directly by the microprocessor (the computer's CPU). The manufacturer of the CPU determines it's "INSTRUCTION SET" ASSEMBLY LANGUAGE on the other hand IS NOT machine dependent. The same commands ADD, Divide, Move, etc are universal. HOWEVER the ASSEMBLY LANGUAGE has to have an INTERPRETER for EACH CPU, and that will translate the Universal ASSEMBLY language to the MACHINE SPECIFIC code required to program the CPU.
compiler
A machine language is called as machine code and it is represented as binary numbers 0 and 1