When you write a compiler, assembler or linker in C.
why does a program consists of more than one object file in c++
Having saved the source file (*.C), you can compile it into an object module (*.OBJ), then link an executable program (*.EXE)
The File option on the Insert menu or the Object option on the Insert menu can both be used to do it.The File option on the Insert menu or the Object option on the Insert menu can both be used to do it.The File option on the Insert menu or the Object option on the Insert menu can both be used to do it.The File option on the Insert menu or the Object option on the Insert menu can both be used to do it.The File option on the Insert menu or the Object option on the Insert menu can both be used to do it.The File option on the Insert menu or the Object option on the Insert menu can both be used to do it.The File option on the Insert menu or the Object option on the Insert menu can both be used to do it.The File option on the Insert menu or the Object option on the Insert menu can both be used to do it.The File option on the Insert menu or the Object option on the Insert menu can both be used to do it.The File option on the Insert menu or the Object option on the Insert menu can both be used to do it.The File option on the Insert menu or the Object option on the Insert menu can both be used to do it.
A persistent object is an object that retains its value between two different executions of the program that uses it. This means that some kind of disk file is used to store and load the object, using a method of the object, such as "serialize", to do so.
You will need to define any functions used as "external", then when you link the object code you will make sure that the object file with the function is included in the link command. Then you just call the function as though it were local.
write object
Scatter File is a linker script file used by RVCT/Keil for ARM processors. It is used by arm linker.
A compiler produces object code, which is an obj file.
Two file modes are "text" and "binary". Text is used for human readable data, such as a C source file, or a notepad text file. Binary is used for computer readable data, such as an executable object file. Two other file modes are "sequential" and "random". Sequential is used when the file is accessed serially, from the beginning to the end, and can be used for both text and binary files. Random is used when the file is accessed non-serially, often jumping around from place to place. An example of random is a database file.
C sources and object-libraries don't actually do anything, so there is no point in comparing their performance. (In other words: your question makes no sense.)
Linking means combining object modules and libraries into an executable file. The details are platform-dependent.
.Ascx class file is used to define the controls in c#