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Kings can move one space in ANY directionIf neither the king nor a selected rook has moved yet during the game then...you MAY move the king two spaces towards the selected rook and then move the rook one space to the opposite side of the rook
Kings can move one and only one space in any direction, and can take any opposing piece that is on that space. A king can exchange places with its own rook, as long as the rook and king have not been moved during the game. This is called "castleing" and allows a king to get out of a tight situation.
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The rook can move 1,2,3,4,5,6,7,8 squares right or left or up and down the board.Not quite. A rook can never move eight squares. If the rook begins at one end of a rank or file a move of seven squares will take it to the other end.
The castle (properly called a rook) can only move in straight lines, vertically or horizontally. It can move any number of spaces in these directions. It can also participate in a move called "castling." This is when the king moves two squares sideways towards either rook, and the rook hops over it to the intermediate square. In no circumstances can a rook move diagonally.
The king can 'castle' with the rook on either side. He moves two squares (if castling on his own side) or three (if castling to the queen's side), and the rook moves two squares to cover him.
Castling in chess is usually used to protect the king and/or begin the development of the rook. There are some restrictions. First, there can't be any pieces between the king and the rook. Second, you can't castle if you have already moved the king or the rook you want to castle with. Third, if the square beside the king and between the king and the rook is under attack, you cannot castle. (You'd be moving the king "across" an attacked square, which is not allowed.) Lastly, you cannot castle if your king is in check. (You cannot castle to get out of check.) To castle, first move the king two squares towards the rook on the side you wish to castle on. Then pick up the rook and put it on the square that king "passed over" when it was moved to castle.
A very common defense is castling. When the board is rook/empty square/empty square/king the king can move two spaces toward the rook, and the rook can move on the other side of the king. This is allowed to be done in one turn. Before: rook/empty square/empty square/king after: empty square/king/rook/empty square
Castling is an optional chess move that involves one of a player's rooks and his king. In this move, the king is moved two squares toward the rook he intends to castle with, and the rook is placed on the square the king moved over to assume its final position. There are some restrictions, and they should be reviewed. Situations in which castling is not allowed: 1. If the king or the rook being used in castling has moved. 2. If the king is in check, would have castled through check, or would castle into check. 3. If there are any other pieces between them. Castling, the only legal move where two pieces move simultaneously, is notated as 0-0 if you are castling king side (the rook is only 3 spaces away) or as 0-0-0 if you are castling queen side (the rook is 4 spaces away).
It really depends on what you're asking. When in check, the only legal moves are moves that would serve to get you out of check. If capturing the rook with your pawn would mean your king was no longer in check, then yes, the rook may be taken. If capturing the rook with your pawn would mean that your king would be in check by another piece, then no, the rook may not be taken.
Castling involves both rook and King moving to their respective squares whether it be a King-side castle or queen-side castle . When castling , the king moves two squares towards the rook , and the rook moves over the king to the next square , i.e. , black's king on e8 and rook on a8 move to : king c8, rook d8 (Long Castling) , white's king on e1 and rook on h1 move to : king g1, rook f1 (Short castling) ~ look to the related link below for additional information regarding castling .
Castling in chess is a special move where you move two pieces at once (your king and a rook). To castle the following conditions must be met: 1) the king and the rook have not been moved, 2) the king is not in check, 3) the king will not move through or end up in check, and 4) there are no pieces between the king and rook. To castle, move the king two squares toward the rook, then move the rook to the square on the other side of the king and adjacent to it like below: K _ _ R (before castling) _ R K _ (after castling) R _ _ _ K (before castling) _ _ K R _ (after castling)