Big Daddy - BioShock - was created in 2007.
In Bioshock 1 you dont play a Big Daddy Till the end when you fight Atlas who is now VERY ugly and has spliced his genes so his helmet its coming
Work harder
on the first game- you can look like, smell like, talk like and be LIKE a rosie variety by playing through the storyline for a while (its near the end) but unfortunately you cant be like a bouncer variety (the main one that's on the cover of the game). i have tried. on the second one- you are a big daddy.
no. in bioshock infinite you are in columbia, which is on the surface. (spoilers) because at the end of Bioshock 2, lamb destroys rapture, taking all the big daddies and others with it. In infinite, you face Songbird, which is like big Daddy, but with wings.
no u cant
Bioshock 2 is set 10 years AFTER Bioshock 1.
Big Daddy's House was created in 2008.
Big Daddy's Restaurants was created in 1964.
Big Daddy Multitude was created in 1993-12.
No they do not. Big Daddies are human inside, and once killed they remain dead - plot contrivance aside, like Subject Delta and the vita-chamber in Bioshock 2.
Anything can kill you almost. So yeah. A big daddy can kill you. He has a HUGE drill or a rivet gun. It all depends if Splicers can kill you. Assume they can kill you.
No. But you do become a big daddy near the end of the story.