Winnt.exe
A+ Guide Sixth Edition: page 526
16bit refers to the number of bits that can be used in a single data format element. 16bit graphics are found in games that can be played on the original Nintendo Entertainment System console.
Standard VGA is 16bit.
Its 16bit microprocessor,and-> the 8086 has a 16bit databus 20bit address bus-> the intel 8086,is designed to operate in two modes namely(1) minimum mode(2) maximum mode
The Java compiler itself (javac) is a 32-bit application.
Rimm
so they fit correctly into an 8bit or 16bit slot
#include <inttypes.h> #include <stdio.h> int main (void) { int16_t x= 7, y= 8, z=x+y; printf ("%d+%d=%d\n", x, y, z); return 0; }
Sorry, but no. Genesis only plays 16bit games.
Legacy basically means that is is from an old system. As virtually all computers built after 1986 have a 32bit or 64bit hardware command code set, software that uses a 16bit command code set is now old technology...hence legacy.
As it is 16bit processor it can manupulate 16 bits in one operation
16 bits per block . 8 16bit blocks = 128bits
Because the accumulator and primary data path is 16 bits. Also, that how Intel designed it.