No
Muscle force is the force produced by the contraction of a muscle. Force vectors, torque vectors, and difference vectors can all be used to help describe this force.
The three types of vectors are position vectors, displacement vectors, and force vectors. Position vectors represent the position of a point in space relative to a reference point, displacement vectors represent the change in position of an object, and force vectors represent the interaction between objects that can cause acceleration.
A variety of mathematical operations can be performed with and upon vectors. One such operation is the addition of vectors. Two vectors can be added together to determine the result (or resultant). This process of adding two or more vectors has already been discussed in an earlier unit. Recall in our discussion of Newton's laws of motion, that the net force experienced by an object was determined by computing the vector sum of all the individual forces acting upon that object. That is the net force was the result (or resultant) of adding up all the force vectors. During that unit, the rules for summing vectors (such as force vectors) were kept relatively simple. Observe the following summations of two force vectors:
simply: No, Velocity vectors are different to force vectors. One measures velocity and one measures force so you can not simply add/subtract/multiply/divide them together and get something meaningful.
An object can have multiple force vectors acting on it simultaneously. These force vectors can come from various sources such as gravity, applied forces, friction, and tension. Each force vector contributes to the overall net force acting on the object.
The box has three force vectors acting on it: the force of gravity, the normal force (perpendicular to the ramp), and friction (parallel to the ramp).
The arrows on a force diagram are called vectors. Vectors represent the magnitude and direction of a force acting on an object. The length of the arrow corresponds to the strength of the force, and the direction of the arrow indicates the direction in which the force is acting.
uno
Force, velocity, acceleration, and displacement are vectors. Mass, temperature, time, cost, and speed are scalars (not vectors).
If the two vectors are directly opposite each other, then subtract the smaller one from the larger one and that will be your resultant force. For example, if the force downwards is 5 N and the force upwards is 2 N, the resultant force is 3 N downwards. If the one or both of the two vectors are angled, you need to replace the angled vectors with two right-angled vectors and then add those to create the resultant vectors.
The sum of vectors is not always a force. It might be a displacement, a velocity, acceleration, momentum, divergence, curl, gradient, etc. In any case, the algebraic combination of several individual vectors is the "resultant".