You could start with zero, but that would be multiplying by one, making the resultant product self-evident. So if you want to start actually doing anything, you might as well start with one. (Starting with 1 is just done by convention.)
1 to the power of 480 is equal to 1. This is because you are multiplying 1x1 480 times. Thus, 1 to the power of ANY number will always be equal to 1.
If something is to the 0 power it is 1 because you arent multiplying anything.
The rule for multiplying by 1 is, everything multiplied by 1 is the answer.For example, 2multiplied by 1 is 2.
When you raise a number to any power x, you multiply it by itself x times. Because 1 times anything is itself, multiplying 1 by itself any number of times will still give you 1.
You just add 0.
1 to the power of 480 is equal to 1. This is because you are multiplying 1x1 480 times. Thus, 1 to the power of ANY number will always be equal to 1.
If something is to the 0 power it is 1 because you arent multiplying anything.
Because to the 0 power, you are not multiplying the number, the number just stays what it is.
Multiplying a real number by a positive power of ten moves the decimal point that number (the exponent) of places to the right. Multiplying by a negative power of ten moves it to the left. For example, the -3 power of 10 is 1/1000; multiplying by that moves the decimal point 3 places to the left.
Dividing by any fraction is the same as multiplying by that fraction's reciprocal. To find a fraction's reciprocal on a calculator, simply raise the fraction to the power of -1. In this case, dividing by 1/3 is the same as multiplying by (1/3)-1 = 3. For example, 8 / 1/3 = 8 x 3 = 24
tao
The total magnification of a compound microscope is calculated by multiplying the magnification power of the objective lens by the magnification power of the eyepiece. This determines how much larger an object will appear when viewed through the microscope.
You find power by multiplying the FORCE x DISTANCE / TIME= POWER
ninja
To multiply binary numbers, follow these rules: Multiply each bit of the second number by each bit of the first number, starting from the right. Add the results while considering their positions. Carry over any "overflow" to the next bit. Remember that 0 x 0 = 0, 0 x 1 = 0, 1 x 0 = 0, and 1 x 1 = 1.
The rule for multiplying by 1 is, everything multiplied by 1 is the answer.For example, 2multiplied by 1 is 2.
When you raise a number to any power x, you multiply it by itself x times. Because 1 times anything is itself, multiplying 1 by itself any number of times will still give you 1.