Because of different in speeds of cpu the system bus and the memory circut
Because of different in speeds of cpu the system bus and the memory circut
Register to register addressing mode is faster because you don't have to do an extra memory access cycle or more.Register to register addressing mode is faster because:Registers are part of and are directly accessibility by the CPU assembly.They electronics that make up a register use more expensive but faster circuitry.Since it does not require memory access, the steps and time involved in memory address decoding and memory access are skipped.
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It will require 4 machine cycles, 1.opcode fetch 2.memory read 3. memory read 4. memory write
fetch SHLD opcode bytefetch direct address least significant bytefetch direct address most significant bytewrite L register contents byte to memorywrite H register contents byte to memory
Block diagram of the von Neumann architecture: MQ, multiplier quotient register; IR, instruction register; IBR, instruction buffer register; MAR, memory address register; MDR, memory data register
A memory mapped register is a register that has its specific address stored in a known memory location.
RET instruction needs 3 machine cycles. One to fetch and decode the instruction(4 T states), and two more machine cycles(i.e. 2*3=6 T states) to read two bytes from the stack(stack is exterior to microprocessor, stack is in R/W memory, so to exchange data with stack needs machine cycles). Thus, RET instruction needs total 3 machine cycles and 10 T-states.
Usually the register set memory. The L1 cache may be as fast.
Random access memory (RAM) is the machine's working memory. All programs and data must be loaded into RAM in order for the central processing unit (CPU) to execute those programs.
what is register
* These are all implementation defined. Access to `register' specified indentifiers should be as fast as possible, so the compiler may place the value in a machine register. However, the compiler is free to treat a `register' declaration as an `auto' declaration. * Where free memory is maintained is an OS specific concept. Instructions are generally stored in code segement. Local Variables are stored in Stack. Register variables are stored in Register. Global & static variables are stored in data segment. The memory created dynamically are stored in Heap And the C program instructions get stored in code segment.