Moving a joystick handle and pressing joystick buttons sends codes through the connecting wire into the computer. A program in the computer receives these input codes and decides what to do. It can ignore it. It can move a cursor around. It can move a character around on the screen. It can make a character on the screen jump. It can make a weapon on the screen shoot or change weapons. All based on the receiving information from the Joystick input device.
A joystick is connected to the processor of the computer either by a wire or by a wireless device. It works like a keypad except that it uses the position of the stick to determined the signal it sends rather the pressing of a key. Moving the stick causes an electrical signal to be generated and sent in to the processor. These signals are translated into actions by the processor.
Input
it is an input device
a joystick is named a joystick because it gives you joy when you use it.
A joystick is an input device. The movement of the stick is translated into signals that are sent to the receiving computer. To identify if the device is input or output, simply think of this: Do you need to send a command to the computer (inputting), or is the computer displaying (outputting) information to you?
Yes it is.
Ya its manual input device
A joystick is an input to a computer. A tiny caveat is that some joysticks have feedback - so they can vibrate to simulate resistance or movement; the feedback is an output.
A joystick is an input device to a computer. With it you move a cursor. Usually there are additional keys or buttons to perform other input functions (selection, etc.).
No, it's not. Input daveices are a mouse, keyboard, joystick, touchscreen and so on.
They are both computer input devices.
They are both input devices.
It is an input device and is a peripheral component.