-There are 21 matchsticks.
-Whoever is forced to pick up the last matchstick loses the game.
So the last one is special, so it's all about how to get rid of 20 matches in pairs of turns.
-The computer asks the player to pick 1, 2, 3 or 4 matchsticks.
So if we reduce the total by 5 each round, the sequence will go
21 16 11 6 1
In effect, whatever number the user picks (n), the computer picks 5-n
'''#include
main()
'''{'''
'''int matchsticks=21, user, computer;
printf("Do not enter Invalid Numbers.\nNumbers above 4 are invalid.");
printf("\nIf you do so, the computer automatically wins.");
'''while (matchsticks>=1)
'''{'''
printf("\nNumber of matchsticks available right now is %d.", matchsticks);
printf("\n\nYour Turn...\n\n\n");
printf("\nPick up the matchstick(s)-- (1-4): ");
scanf ("%d", &user);
'''if (user>4)
'''{'''
printf("Invalid Selection");
'''break;
'''}'''
computer=5-user;
printf("\nComputer's Turn..\n" );
printf("\nComputer chooses:%d", computer);
matchsticks=matchsticks-user-computer;
'''continue;
'''if(matchsticks==1)
'''break;
'''}'''
matchsticks--;
printf("\nComputer Wins");
'''}'''
'''''''''''''''''''''
program development
An application is a program
Program is a set of instruction of a computer to perform. Software is the various kind of program that is used to operate computer smoothly.
A computer program can use a pre-programmed Algorith to calculate what you want it to calculate.
it's not actually 'taught'. The scientists write a computer program to tell the rover what to do - and send the program by radio to Mars. The rover receives the program, and follows the instructions.
Correct Answer: Operating System
It's not actually 'taught'. The scientists write a computer program to tell the rover what to do - and send the program by radio to Mars. The rover receives the program, and follows the instructions.
A set of instructions that run on a computer that enables it to execute a specific task is called a program. Computer programs use several different types of calculating to make the computer do what the user wants it to do. One example is binary code programming.
a sprite is a computer program that moves.
There are fundamental similarities and difference between computational programming and packages. A computer program are the set of instructions behind a specific application or software. A package is set of software programs.