A programming language is a language in which a human can tell a machine to do something, three examples include: C, C++ and C#.
Rythm, imagery and figurative language.
The three important kinds of figurative language are simile, metaphor, and personification. Simile compares two unlike things using "like" or "as," while metaphor directly states that one thing is another. Personification gives human characteristics to non-human entities.
There aren't exactly set rules for good language, but using figurative language really helps people who are reading your writing interested. Similes, metaphors and personification are three examples of figurative language that aid in keeping your writing alive. See the link to Rules of language below for more information.
Douge Haddix.366 pages
AWK, Perl and PHP are three examples.
No, in poker, a three of a kind beats a flush.
About three minutes.
In poker, a straight, a flush, a full house, four of a kind, a straight flush, and a royal flush beat three of a kind.
In poker, a three of a kind can be beaten by a straight, a flush, a full house, four of a kind, a straight flush, or a royal flush.
Foreshadowing- "To Mitty Blake this had no meaning, but a virus uses every moment to double and double again." Onomatopoeia- "There was a humming sound." Foreshadowing- "Eighty-four percent of smallpox patients experience intense shivering."
Personification: "A hazy cloud, misty with a radient light, was drifting slowly across the sky." Simile: "The whole countryside was blazing with evening light and full of strange, misty exhalations." Metaphor: "A queer clap of sound, a quick bright flash, and a long gloating, diminishing roar." Symbolism: "Blind to the destruction that lay behind me, I gazed about at the glorious scenery."