A data packet is split into three parts: The header, the payload and the trailer.
The header contains the basic instructions about the data packet which should include:
The packet length
Synchronization (a few check bits to match up to the network)
Originating IP Address (i.e. PC 1)
Destination IP Address (i.e. PC 2)
Protocol
Packet number
The payload is the main body of data that is being sent. The size of the data can be a fixed length or a variable amount. If it is a fixed length, then this can be padded with blank data, so that each packet remains the same size.
The trailer or footer contains data that tells the destination computer that it has reached the end of the packet. The trailer may also contain error checking information. This will tell the receiving computer to tell the originating source that the information was received.
192.168.3.54
the network portion of the destination ip address
There are two address fields. Source is the IP address the packet came from and destination is the IP address the packet is meant to be delivered to.
The details vary enormously from protocol to protocol, but the basics are the same for all of them. A stream of data is split into packets, the packet has a header which contains (amongst other things) the destination for the packet. The network uses the destination address to deliver the network to the correct destination.
The Destination Address (Layer 2 or Layer 3)
Unicast transmission is a commonly used term in the technology world. Unicast transmission is essentially the sending of messages to a single network destination, which is identified by an address.
decapsulates the Layer 3 packet by stripping off the Layer 2 frame header uses the destination IP Address in the IP header to look up the next-hop address in the routing table encapsulates the Layer 3 packet into the new Layer 2 frame and forwards it out the exit interface
the network portion of the destination ip address
the router will enqueue the packet that is sent to the destination 192.168.1.4.and then that packet is sent on transmission media(cable).it checks every ip address that is holding the ip same as the destination ,if it reaches there then it deleiver it on that machine.
There are two address fields. Source is the IP address the packet came from and destination is the IP address the packet is meant to be delivered to.
Internet Protocol, or IP, puts a header on every packet that it sounds out. This header is the overhead. All protocols, such as TCP or UDP, will put a header on the packet. The IP header contains information such as source IP address and destination IP address and is used by routers to figure out where to send the packet. ex. you send your friend a 1kb file, but it takes up 1.5kb of bandwidth due to overhead
Router uses IP address of destination node to do the direct packet switching..while bridge & switch uses the MAC address to packet forwarding.
Each packet carries the address of the intended recipient. Each computer has a unique address. It works rather like the postal system.
The details vary enormously from protocol to protocol, but the basics are the same for all of them. A stream of data is split into packets, the packet has a header which contains (amongst other things) the destination for the packet. The network uses the destination address to deliver the network to the correct destination.
Destination address
The Destination Address (Layer 2 or Layer 3)
Unicast transmission is a commonly used term in the technology world. Unicast transmission is essentially the sending of messages to a single network destination, which is identified by an address.
packet-filtering