It indicates the "number of bytes the device is willing to accept".
window
The protocol field, in the IP header, identifies what kind of data is in the IP packet - the upper-layer protocol. For example, if the code is 6, that means that the data is a TCP segment.
TCP Breaks User Data Into Segments, Numbers Each Segment, Places Them In The Correct Sequence, And Sends Each In Order, Waiting For An Acknowledgement Before Sending The Next Segment.
TCP
the station window size the congestion window memory buffers receipt acknowledgement
code bits
The checksum field in a TCP header is used to verify the integrity of the TCP segment during transmission. It checks for errors that may have occurred in the data, ensuring that the segment received is the same as the one sent. The checksum is calculated over the TCP header and the data payload, and the receiver recalculates the checksum to confirm its accuracy. If the checksums do not match, the segment is considered corrupted and is typically discarded.
The "packets" are actually called "segments" in the case of layer 4 (i.e., TCP or UDP).When creating an IP packet, a host (computer, or other equipment that participates in a communication) adds information to the "protocol" field. This indicates whether the IP packet transports a TCP segment, a UDP segment, or some other kind of information.The "packets" are actually called "segments" in the case of layer 4 (i.e., TCP or UDP).When creating an IP packet, a host (computer, or other equipment that participates in a communication) adds information to the "protocol" field. This indicates whether the IP packet transports a TCP segment, a UDP segment, or some other kind of information.The "packets" are actually called "segments" in the case of layer 4 (i.e., TCP or UDP).When creating an IP packet, a host (computer, or other equipment that participates in a communication) adds information to the "protocol" field. This indicates whether the IP packet transports a TCP segment, a UDP segment, or some other kind of information.The "packets" are actually called "segments" in the case of layer 4 (i.e., TCP or UDP).When creating an IP packet, a host (computer, or other equipment that participates in a communication) adds information to the "protocol" field. This indicates whether the IP packet transports a TCP segment, a UDP segment, or some other kind of information.
window
A setgement, which is also known as a TCP segment is something that is created based on an application layer of data. An IP datagram is something generated which contains the TCP segment. The segment is located in the payload section.
Both TCP and UDP have origin and destination ports - and that is about all the similarity there is between the two. TCP has several other fields that UDP doesn't have, including window size; a consecutive byte numbering (to figure out where to place a TCP segment in a data stream); the bytes that the other side is expected to send; and others.
HTTP
The protocol field, in the IP header, identifies what kind of data is in the IP packet - the upper-layer protocol. For example, if the code is 6, that means that the data is a TCP segment.
TCP Breaks User Data Into Segments, Numbers Each Segment, Places Them In The Correct Sequence, And Sends Each In Order, Waiting For An Acknowledgement Before Sending The Next Segment.
The size of a TCP segment encapsulated by an IP header does not have a fixed size and can vary based on the data being transmitted. However, the maximum size of a TCP segment is typically constrained by the Maximum Transmission Unit (MTU) of the network, which is commonly around 1500 bytes for Ethernet. Given that the IP header is 20 bytes, the maximum TCP segment size would be approximately 1480 bytes if there are no additional headers or options. In practice, the exact size would depend on the TCP header size and any options included.
TCP doesn't immediately acknowledge every single received TCP segment. If a single segment is received it is necessary to wait for 100-200ms on the assumption that the receiving application will probably generate a response of some kind. But if there is delay in sending acknowledgement by the receiver then the network is delayed.
no