Immersive Education was created in 1999.
Immersive multimedia is a teaching resource used in education. It uses technology to help students learn, study, and interact.
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Examples of immersive multimedia may include the Super Hornet simulator, the Surgeon simulator, and the human version of the arcade game Pacman, called Human Pacman.
Immersive Technologies Market
The term "immersive" refers to an experience that fully engages and involves a person, typically through the use of technology or sensory stimuli that create a feeling of being completely surrounded by a virtual or physical environment.
The "specification" is the "format". Your Immersive Mutimedia must meet certain local or regional qualifications to ensure ease of use, and improve the speed and accuracy of learning. If you are asking for specifics on what you need to provide for your interface to qualify as a proper "Immersive Multimedia", you may be better helped if you can find an on-line college professor or IT Administrator who can spare some time.
Immersive Media was created in 1994.
picture and information about immersive multimedia in games
I am a major Athlon fan, every computer I've every purchased on my own has ran athlon, or duron, thunderbird, or anything but Intel. That is my personal opinion, i have used Intel in the past, and i am very unsatisfied, especially with Dell. Like right now i have a AMD Athlon 64 Processor 3200+, 2.01 GHz, L1: 64KB L2: 512KB, and i love it, wouldn't use anything else. Remember this is only my personal opinion.. good luck :)
it is an example of education because you use it in science to find out structure
application of statistics in education