For telecom engineers, it is very help full to know about MAIO. Basically there is a set of frequencies where the channels are hop to avoid interference that set of frequencies is called MA-LIST. suppose MALIST contained frequencies [A,B,C,D,E,F,G,H,I,J,K,L].
Then MAIO corresponds the starting point of hopping sequence. suppose there are four TRx in one sector. then MAIO will be, for example, 0,2,4.
for first TRx for traffic, the MAIO is 0. means that hopping sequence starts from first frequency in the MALIST, that is frequency A. and for MAIO 2 it starts from frequency C and for MAIO 4 it starts from frequency E.
Also HSN (hopping sequence number), ranges from 0 to 63 . if we use HSN as, for example 4 it means that for MAIO 0, the sequence starts from frequency A and repeats frequencies in following manner.
For MAIO 0 and HSN 4
A,F,K,D,I,B,G,L,E,J,C,H,A,F
For MAIO 2 and HSN 4
C,H,A,F,K,D,I,B,G,L,E,J,C,H
For MAIO 4 and HSN 4
E,J,C,H,A,F,K,D,I,B,G,L,E,J
On a differential amplifier while there is some voltage offset there is also current offset which is dependent on the value of the F/B resistance the bigger value the more offset.
op-amp can be nulled using offset voltage about +/- 1.5 mv to offset pins
how modulation index varies for FM
In Paging Technique there are two parts of frame address page number and page offset . Page offset denotes the internal division of page number. ex - [(001)(000)] to [(001)(111)] , here six binary digits represent a address in which 001 (first part) denotes frame number and (000) to (111) the second part denote block inside frame 001 :)
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Mobile Allocation Index Offset
To calculate the offset of a specific tag in a cache index, you can use the formula: offset block size index size. For example, if the block size is 64 bytes and the index size is 4, the offset would be 256 bytes.
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A one-dimensional array is always represented as a single contiguous block of memory. The size of the allocation is determined by the array's type and the number of elements of that type. For instance, if you create an array of 10 elements where each element is 4 bytes in length, the total allocation will be 40 bytes. The array name is a reference to the start of the allocation and individual elements are accessed via an indexed offset from this reference, such that the first element is at offset 0, the next is at offset 1, and so on.
Indexed allocation is bringing all the pointers together.Tradeoffs?Much more effective for direct access.Inefficient for small filesboth access and space.
Index 2. All subscripts are zero-based in C++ because the first element (at index 0) is offset 0 elements from the first element while the second (index 1) is offset 1 element from the start, and so on. Given a vector of n elements, the valid subscripts are in the range 0 through n-1.
Its Postal Index Number and for mobile its Personal Identity Number.
A byte offset, typically used to index into a string or file, is a zero-based number of bytes. For example, in the string "this is a test", the byte offset of "this" is 0, of "is" is 5,"a" is 8, and "test" is 10.Note that this is not always the same as the "character offset". Some characters, such as Chinese ideograms, require two or more bytes to represent. Using ASCII characters only will ensure that the byte offset is always equal to the character offset.
1. Word field2. Block field3. Tag fieldTag, Index, and Offset.
The IG Index is based in the United Kingdom. It is a financial spread betting index. Participants can take financial positions via their mobile devices if they choose.
C++ array indices are zero-based because the first element in any array is offset 0 elements from the start address. The second element is offset by 1 element and the third by 2 elements, and so on. To put it another way, the index refers to the number of elements that come before the desired element. The first element has zero elements before it, so it is index 0. For an array of n elements, the last element is at index n-1.
Array subscripts always have a zero-based index. In languages that allow an n-based index, the index is simply offset by n elements, so the compiler subtracts n from the given index to obtain the zero-based index. Arrays are always zero-based because the first element of an array is found zero elements from the start of the array.