we cover constructors and destructors for C++ objects. Constructors give a means to initializing newly created objects and can be overloaded. Destructors offer a way to perform clean up on an object just before it is destroyed; a class can have at most one destructor. Together constructors and destructors provide a method of encapsulating the lifespan of an object. Although we have not done anything useful with destructors so far, we will see that they are extremely useful as our programs get more complex.
In mathematics, an ordered list numbers is called a sequence. Sequences come in many types, but we can model a generic sequence with a class. Sequences can be of any length, but we will put a limit of 100 terms on our sequences for this first example:
The code above describes a sequence class with two constructors, a member function, and two data members. The first constructor is a default constructor, which creates a sequence with no terms in it. The second constructor takes an array of terms and a length; the terms are copied from the array to the sequence via a for-loop. The member function outputs the length of the sequence and then all of the terms-a check is made internally to assure that sequence has at least one term before outputting them. The data members are the length and an array of doubles to hold the terms.
In this main function, we create two instances of our sequence object and call Print() to output the sequences to the console window.
You only need a constructor if the default constructor will not suffice. Often times, it is useful to have a constructor that takes common parameters so that you do not have to write additional code. For example, a Point class might have a constructor for Point(int x, int y), which would be a shortcut for assigning x and y independently. Other classes may not need any default values assigned, and for this, it is acceptable to just use the default constructor. Finally, some classes are virtual, static, or abstract, and so may not need a constructor because the constructor is unnecessary (static), or may be defined elsewhere (virtual, abstract).
Functions and Constructors are similar in many ways. They can have arguments, they can have any amount of code, they can access the class's variables etc. the only difference is that a method in java needs to mandatorily have a return type but a Constructor in java cannot have a return type. It always creates and returns an object of the class for which it is the constructor. You cannot return a value from a constructor explicitly and if you try to do that, the compiler will give an error. The system knows that the purpose of the constructor is to create an object of the class and it will do the same irrespective of whether you declare a return type or not.
Without a copy constructor the only way to copy an object would be to instantiate a new object (or use an existing object) and then assign another object's value to it. However, it would be very odd indeed to have a copy assignment operator without a matching copy constructor. If you have one, you must have both. If you do not need to copy an object of a particular class, however, you can simply delete both the copy constructor and the copy assigment operator for that class. Any attempt to copy or copy assign would then result in a compile-time error.
There is no specific keyword for a constructor in C++. Simply define and declare a method of the class with the same name as the class and it will be a constructor. A constructor with no arguments is the default constructor, a constructor with one argument of class type is the copy constructor, and a constructor with one argument of some other type is the conversion constructor. You can provide other overloaded constructors if you want.
Yes, you can declare and define the constructor within a class. A constructor is a special member function of a class that is automatically called when an object of the class is created. It is used to initialize the object's data members. The constructor can be declared and defined within the class definition or can be defined outside the class definition using the scope resolution operator (::).
You only need a constructor if the default constructor will not suffice. Often times, it is useful to have a constructor that takes common parameters so that you do not have to write additional code. For example, a Point class might have a constructor for Point(int x, int y), which would be a shortcut for assigning x and y independently. Other classes may not need any default values assigned, and for this, it is acceptable to just use the default constructor. Finally, some classes are virtual, static, or abstract, and so may not need a constructor because the constructor is unnecessary (static), or may be defined elsewhere (virtual, abstract).
Functions and Constructors are similar in many ways. They can have arguments, they can have any amount of code, they can access the class's variables etc. the only difference is that a method in java needs to mandatorily have a return type but a Constructor in java cannot have a return type. It always creates and returns an object of the class for which it is the constructor. You cannot return a value from a constructor explicitly and if you try to do that, the compiler will give an error. The system knows that the purpose of the constructor is to create an object of the class and it will do the same irrespective of whether you declare a return type or not.
The question is unclear, but classes can only have one destructor at most. They can have as many constructors as required. Even if you do not declare any constructors, the compiler will automatically generate a default constructor (which initialises all member variables to zero) and a copy constructor (which performs a member-wise, shallow copy of the members). If your class contains member pointers and allocates memory to them, you must provide your own destructor to clean up those memory allocations as well as provide a copy constructor to deep copy the memory allocations (thus ensuring no two instances of the class point to the same memory).
Without a copy constructor the only way to copy an object would be to instantiate a new object (or use an existing object) and then assign another object's value to it. However, it would be very odd indeed to have a copy assignment operator without a matching copy constructor. If you have one, you must have both. If you do not need to copy an object of a particular class, however, you can simply delete both the copy constructor and the copy assigment operator for that class. Any attempt to copy or copy assign would then result in a compile-time error.
Yes, If you don't a default constructor will be created for you.
No .... Whats the point of declaring destructor as a private when it is supposed to be designed to free the memory after executing a program or a method ???
Constructors are not a requirement of CPP. A default constructor and copy constructor are automatically generated by the compiler for every class you create when no constructors are declared. The only time you need to declare a constructor is when you wish to override the default behaviour of the generated constructors, to ensure the class is correctly initialised. When any constructor is declared, the default constructor is no longer generated by the compiler -- you must define your own default constructor (one that has no parameters, or where all the parameters have default values). The copy constructor is always generated for you regardless of how many other constructors you declare. But if the class contains pointers to allocated memory that is "owned" by the class then you must override the generated copy constructor with your own copy constructor. This is to ensure the memory is deep copied (the generated copy constructor only performs a shallow, member-wise copy of the members). Otherwise two objects of the same class will end up pointing at the same memory, which would be disastrous if either one were to be deleted. The other instance would be automatically invalidated because it would point to memory that was released by the other instance's destructor.
There is no specific keyword for a constructor in C++. Simply define and declare a method of the class with the same name as the class and it will be a constructor. A constructor with no arguments is the default constructor, a constructor with one argument of class type is the copy constructor, and a constructor with one argument of some other type is the conversion constructor. You can provide other overloaded constructors if you want.
Yes, you can declare and define the constructor within a class. A constructor is a special member function of a class that is automatically called when an object of the class is created. It is used to initialize the object's data members. The constructor can be declared and defined within the class definition or can be defined outside the class definition using the scope resolution operator (::).
Overloading a function simply means providing the same function name with different argument types. Class constructors are no different. In fact, even if you declare no constructors in a class, there will be two compiler-generated constructor overloads provided for you: a default constructor; and a copy constructor. If you declare any other constructors, the compiler-generated default constructor will no longer be generated. You must declare your own default constructor if you require one. The copy constructor is always generated, however the default implementation only performs a member-wise copy of the class members. If your class contains a pointer to allocated memory you must provide your own copy constructor to perform a deep-copy of those pointers, so each instances "owns" its own copy of the memory.
More or less as you would any other function, except there is no return type (not even void) and an initialisation list can be placed between the declaration and the definition that follows it. The initialisation list allows your constructor to call base class constructors besides the default constructor as well as initialise member variables according to the parameters passed to your constructor. The constructor's name must be the name of the class. Note that if you don't declare any constructors, the compiler generates both a default and copy constructor. If any constructor is declared you lose the default constructor unless you declare one yourself. The copy constructor is always present but must be overridden if your class contains pointers to memory allocated to the class itself. If you don't, the compiler generated copy constructor will perform a member-wise copy of the member variables, resulting in a shallow copy of the pointers themselves, rather than a deep copy of the memory they point to. The copy constructor must accept a constant reference to the same class of object.
A Constructor in java cannot have a return type. It always creates and returns an object of the class for which it is the constructor. You cannot return a value from a constructor explicitly and if you try to do that, the compiler will give an error. The system knows that the purpose of the constructor is to create an object of the class and it will do the same irrespective of whether you declare a return type or not.