One jk flip-flop with j=k=1 should be added to the system so that it's modulus becomes 16 instead of 8.
To design a decade synchronous counter, you start by using flip-flops, typically JK or D flip-flops, to create a 4-bit binary counter that can count from 0 to 9 (ten states). The counter increments on each clock pulse, and you implement combinational logic to reset the counter when it reaches the state representing 10 (1010 in binary). This reset logic can be achieved using AND gates to detect the 10 state and feed back to the reset inputs of the flip-flops. Finally, ensure that the clock input is connected to all flip-flops to maintain synchronization.
It is a decade counter with a binary to decimal translator meaning it can take binary and turn it into decimal numbers for example a seven segment display
binary divide by 32768 between the crystal oscillator and the seconds digitdecimal counter (0 to 9) for the seconds digitsix counter (0 to 5) for the tens of seconds digitdecimal counter (0 to 9) for the minutes digitsix counter (0 to 5) for the tens of minutes digitduodecimal counter (1 to 12) for the hours digitsbinary counter for the AM/PM indicator
To design a counter that counts from 0 to 1023, you need to determine the number of flip-flops required. Since 1023 is equal to (2^{10} - 1), you need 10 flip-flops, as each flip-flop can represent a binary digit (bit). Therefore, a 10-bit binary counter can count from 0 to 1023, which requires 10 flip-flops.
A bistable multivibrator, which has two stable states, can be used as a counter by toggling its state with each input pulse. When a clock pulse is applied, the multivibrator switches between its two states, effectively counting each pulse as a binary state change. By connecting multiple bistable multivibrators in series, they can count in binary, allowing for counting beyond just two states. This configuration is commonly used in digital electronics for frequency division and binary counting applications.
http://ftp.csci.csusb.edu/schubert/tutorials/csci310/f03/dw4bit.pdf
To design a decade synchronous counter, you start by using flip-flops, typically JK or D flip-flops, to create a 4-bit binary counter that can count from 0 to 9 (ten states). The counter increments on each clock pulse, and you implement combinational logic to reset the counter when it reaches the state representing 10 (1010 in binary). This reset logic can be achieved using AND gates to detect the 10 state and feed back to the reset inputs of the flip-flops. Finally, ensure that the clock input is connected to all flip-flops to maintain synchronization.
Binary Counter
An up counter is simply a digital counter which counts up at some predefined increment. A Binary Up Counter with 'n' stages can count up to 2n states.If we are implementing Up Counter with flip flops, this 'n' stages becomes the number of flip flops. For example a 4 bit Up Counter can count from binary 0000 to 1111, i.e 24=16 states.A detailed design and working animation of of Binary Up Counter is given in the related link section below
a counter is a counter which counts the data and the decade counter is the counts the decade ones
It is a counter. A negative input pulse increments counter by one with binary output.
Assuming you are running in synchronous mode, a counter with a propagation time of 25 ns can run up to 40 MHz. Since there are other gates involved, I would consider a margin of safety to be 20 MHz.
It is 1001
It counts bits of information using 1s and 0s
draw the circut diagram of the MOD60 asynchronous binary counter
A 5-bit binary counter, interpreted as an unsigned integer, has a range of 0 to 31. Interpreted as a two's complement signed integer, it has a range of -16 to +15.
1 is the highest number you can count to using a mod-2 counter.