fd 60 rt 120 fd 60 rt 120 fd 60 rt 120 will cause the turtle to draw
a triangle. The square brackets indicate that the enclosed commands are
to be executed three times, repeat 3 [fd 60 rt 120]
Search Google with: "logo commands triangle" and have a look through the
websites on the subject.
1. There are no commands in C.2. Graphics can be used by system-dependent libraries so you have to specify the platform you are using (MS DOS, MS Windows, X Window, etc).
a triangle then a square :)
You can make an sms gateway using c#.net which uses serial port communication and AT commands
When you see "Delta" it is a kind of winding used in transformers or motors Think of a triangle. Each leg of the triangle is a winding. Power is connected to each of the three points of the triangle.For more information see the answers to the Related Questions shown below.
To extract the contents of a JAR file like tools.jar, you can use the jar command or unzip. Using the jar command, the syntax is: jar xf tools.jar Alternatively, you can use the unzip command: unzip tools.jar Both commands will extract the contents of the JAR file into the current directory.
It is impossible two have a triangle that only has two sides. By definition a triangle is a shape that has three sides.
draw a big triangle then make a line halfway through it
NO! It just ain't happening! Two parallel lines will never meet (theoretically and by definition) and therefore have no way to complete the necessary configuration to complete the definition of a "regular" triangle. Three straight lines with three internal angles, all lines completing a three sided polygon. Unless one is using some of that "FUZZY-WEIRD" Euclid math, it just don't work in a "real" world!
You can't. However, you can divide it into seven, like so: Make the lines make a triangle in the middle of the circle, rather than making them meet at the centre.
The altitudes of a triangle are the segments drawn from each vertex perpendicular to the opposite side. These lines intersect at a point called the orthocenter, which can lie inside the triangle for acute triangles, on the vertex for right triangles, and outside for obtuse triangles. Each altitude represents the height of the triangle from that vertex, contributing to the calculation of the triangle's area. The altitudes can be constructed using geometric methods or calculated using coordinate geometry.
Yes when finding the lengths of lines on the Cartesian plane
The maximum number of two-dimensional divisions by three lines is 7 parts : the first two lines do not intersect at the center of the square, but are offset, allowing the third line to create a triangular area (which may or may not include the center). The seven areas will not be equal in size, consisting of 6 rhombi and the central triangle.
30, its a combination. C(6,3) because there are six vertices of a hexagon and three vertices of a triangle
If its a right angled triangle, try using Pythagoras to check.... x
Draw a line of any length. Set the protractor at one end of this line and draw an angle of 60 degrees - measuring angles from the other end of the line. Move the protractor to the other end of the original line and repeat. If necessary extend the lines of the angle until they meet. The three lines will form a regular (equilateral) triangle.
To divide a single triangle into six equal parts, you can start by drawing lines from each vertex to the midpoint of the opposite side, creating three smaller triangles. Then, draw lines connecting the midpoints of each side of the triangle to the opposite vertices, which will yield a total of six smaller triangles, all of equal area. Alternatively, you can create a larger triangle around the original and divide it into six equal smaller triangles using appropriate angles and midpoints.
Suppose a quadrilateral is given using its vertex coordinates. It will be a triangle if three vertices are collinear, that is are on the same line.