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13y ago

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Related Questions

How do you get the resultant of two or more vectors?

You can add the vectors graphically - join them head-to-tail. Or you can solve them algebraically: you can separate them into components, and add the components.


How do you solve of the vectors by graphical method?

Pythagorean theorem: A2 + B2 = C2


Why do we use trig to solve for x and y on vectors?

The reason trigonometry is used is simply because there are angles involved.The reason vectors are solved for "x" and "y" is because to add vectors together, you first need to separate them into their base components.


How do you find the dimension of the subspace of R4 consisting of the vectors a plus 2b plus c b-2c 2a plus 2b plus c 3a plus 5b plus c?

The dimension of a space is defined as the number of vectors in its basis. Assuming your vectors are 1,2,1,0 0,1,-2,0 2,2,1,0 and 3,5,1,0 (extra zeros because you are in R4) then you must first check to see if they are linearly indepent. If all the vectors are linearly independent then the subspace defined by those vectors has a dimension 4, as there are 4 vectors in the basis.


If the three vectors a b and c are coplanar then the missed product a x b c is?

zero


How can four non coplanar vectors give a resultant zero?

Easy, the fourth vector (D) be opposite the sum of the other three non-coplanar vectors (A , B, C). 0=A + B + C + D where D = -(A + B + C).


A physics student uses the sum of two vectors to solve a problem involving a canoe in the water. Where will the canoe land on the other side of the river if it travels in the direction of the composition of the vectors shown?

d


What is the velocity vector equation?

You have to solve Newton's equation ΣF=ma in order to find the velocity and displacement vectors.


How do you solve a equals b plus c plus d solve for c?

If: a = b+c+d Then: c = a-b-d


How do you solve C equals 43.96 cm?

There is nothing to solve. C = 43.96 cm!


What should be the angle between 2 vectors a?

The angle between two vectors a and b can be found using the dot product formula: a · b = |a| |b| cos(theta), where theta is the angle between the two vectors. Rearranging the formula, we can solve for theta: theta = arccos((a · b) / (|a| |b|)).


When does vector c equal a plus b?

If the vectors a and b are arranged so that the head of a (the arrow bit) is at the tail of b, then c must be from the tail of a to the head of b. The vectors a and b can be swapped since vector addition is commutative.