No. Neither C nor C++ are interpreted. Both need to be compiled and linked to produce highly-optimised machine code, which is then executed.
Assembler, COBOL, PL/I, C/C++ are all translated by running the source code through a compiler. This results in very efficient code that can be executed any number of times. The overhead for the translation is incurred just once, when the source is compiled; thereafter, it need only be loaded and executed. Interpreted languages, in contrast, must be parsed, interpreted, and executed each time the program is run, thereby greatly adding to the cost of running the program. For this reason, interpreted programs are usually less efficient than compiled programs. Some programming languages, such as REXX™ and Java™, can be either interpreted or compiled.
Yes.EasyTreve Plus has both an interpreted and a compiled version available.
In order to run a C++ program the program must be compiled and linked to create an executable. It is the executable that actually runs, not the source code. The source code is simply the human-readable code the compiler requires to generate object code for the linker which produces the machine-readable code. However, when the executable is executed within a debugging environment, we can set breakpoints in the source code and step through the source code just as if the source itself were executing, as would be the case if C++ were an interpreted language. Unlike an interpreted language where we can change the source code and see the results immediately, the source code (or at least the portion that has changed) must be recompiled to accommodate the changes.
d a tool for analysing c plus plus program
As we know that java is a plateform independent language and the main advantage of java is that it can support to any operating system and can be executed to any machines without any modifications.Due to the use of class in java it has become more easier to understand the program compared to c plus plus.Hence,java is portable than c plus plus
It is the first function that gets called when the program is executed.
Assembler, COBOL, PL/I, C/C++ are all translated by running the source code through a compiler. This results in very efficient code that can be executed any number of times. The overhead for the translation is incurred just once, when the source is compiled; thereafter, it need only be loaded and executed. Interpreted languages, in contrast, must be parsed, interpreted, and executed each time the program is run, thereby greatly adding to the cost of running the program. For this reason, interpreted programs are usually less efficient than compiled programs. Some programming languages, such as REXX™ and Java™, can be either interpreted or compiled.
C++ is a compiled language, not an interpreted language.
C++ is generally a compiled language.
C++ is conventionally regarded as a compiled language, however there's nothing in the language itself that prevents it from being interpreted.
Yes.EasyTreve Plus has both an interpreted and a compiled version available.
Yes, you can program games with C++.
Exit the program and relaunch it.
In order to run a C++ program the program must be compiled and linked to create an executable. It is the executable that actually runs, not the source code. The source code is simply the human-readable code the compiler requires to generate object code for the linker which produces the machine-readable code. However, when the executable is executed within a debugging environment, we can set breakpoints in the source code and step through the source code just as if the source itself were executing, as would be the case if C++ were an interpreted language. Unlike an interpreted language where we can change the source code and see the results immediately, the source code (or at least the portion that has changed) must be recompiled to accommodate the changes.
d a tool for analysing c plus plus program
Because that's what is executed when you run the program.
By learning how to program on C+.