import javax.swing.JOptionPane;
public class Addition
{
public static void main( String args[] )
{
String firstNumber =
JOptionPane.showInputDialog( "Enter first integer" );
String secondNumber =
JOptionPane.showInputDialog( "Enter second integer" );
int number1 = Integer.parseInt( firstNumber );
int number2 = Integer.parseInt( secondNumber );
int sum = number1 + number2;
JOptionPane.showMessageDialog( null, "The sum is " + sum,
"Sum of Two Integers", JOptionPane.PLAIN_MESSAGE );
}
}
package AddNumbers; public class AddNumbers { public static void main(String[] args) { int Int; int a = 4; int b=5 ; int sum = a + b; System.out.println("Addition of two numbers!"); System.out.println("Sum: " + sum); } }
It is used for addition - to add two numbers. Also, to concatenate two Strings (texts) - that is, to make a longer text from two shorter ones.
Yes. You can have as many variables as you want in Java
One of them is creating *.class from *.javaSecond is identifying syntax errors in the *.java files and intimating the programmer so that he can correct them
#include<iostream.h> #include<conio.h> void main() { int a, b, c; clrscr(); cout<<"enter the two numbers"; cin>>a; cin>b; c=a+b; cout<<"Addition of two numbers="<<c; getch(); }
I found this class that defines complex numbers, and has the capacity of adding them, and much more: http://www.math.ksu.edu/~bennett/jomacg/c.html Basically, you define a class with two fields, one for the real part, and one for the imaginary part.
package AddNumbers; public class AddNumbers { public static void main(String[] args) { int Int; int a = 4; int b=5 ; int sum = a + b; System.out.println("Addition of two numbers!"); System.out.println("Sum: " + sum); } }
It is used for addition - to add two numbers. Also, to concatenate two Strings (texts) - that is, to make a longer text from two shorter ones.
Yes. You can have as many variables as you want in Java
write it in 8085
public class AddNumbers{ public int add(int a, int b){ return a + b; } }
To find the sum of two-digit numbers in an 8086 assembly program, you would typically load the two numbers into registers, add them using the ADD instruction, and store or display the result. Here's a simplified outline of the program: MOV AX, 12h ; Load first two-digit number (18 in decimal) MOV BX, 34h ; Load second two-digit number (52 in decimal) ADD AX, BX ; Add the two numbers ; AX now contains the sum (70 in decimal) This program assumes that the numbers are already defined and uses hexadecimal notation for clarity. The result can be further processed or displayed as needed.
Its indefinite: Start with 0,1 add last two numbers = 1 add to sequence = 0,1,1 add last two numbers = 2 add to sequence = 0,1,1,2 add last two numbers = 3 add to sequence = 0,1,1,2,3 add last two numbers = 5 add to sequence = 0,1,1,2,3,5 add last two numbers ......... add to sequence ..........
Java, like many other programming languages, uses the asterisk for the multiplication operator. Therefore, two numbers a and b are multiplied, and their product assigned to a variable r, with this construct: r = a * b;
Take a look at the Windows Calculator.
You type it in with your keyboard.
Add two numbers.