They are all systematic
Fairly close. A programming language is a means of communicating with the machine, instructing it to perform a specific sequence of statements. Depending on the language, those statements may be low-level (like assembly) or high-level (like Java). The level determines the amount of abstraction between the language and the machine. Higher-level languages are easier to program than low-level languages, but low-level languages are generally more efficient. An algorithm is a procedure or formula for solving a problem; a finite series of computation steps to produce a result. A programming language is not an algorithm. It simply provides the means of translating an algorithm into machine-dependant instructions. Algorithms are typically written using pseudo-code, a non-existent, generalised programming language that can be easily translated into a more specific programming language. Many programming languages incorporate algorithms as part of the language. For instance, the C++ standard template library provides many algorithms in the form of function templates that can accommodate a wide variety of sequence containers (class templates), such as arrays, lists, sets and maps, or any user-defined container that follows the standard. For example, the std::sort algorithm is a function template that can be used to sort a sequence container, regardless of it type and regardless of the type of data it contains. Although these algorithms are generic in nature, they are highly optimised such that they do not sacrifice performance for generality. You don't have to use them -- you can easily write your own algorithms to perform the same tasks -- but it makes no sense to re-invent wheels unnecessarily, especially for an "everyday" algorithm like sorting or accumulation. Programs are themselves an algorithm, albeit a highly-complex one composed of many individual algorithms. Thus we can think of a programming language as being the means of implementing simple algorithms in order to solve complex problems.
simulator is an algorithm used to simulate the process of a system...
High level languages are easier for humans to read and program in. They are usually machine independent, and most have a wide variety of programming libraries available for common functions. Low level languages are usually machine specific, such as assembly languages. They lack programming libraries.
Fortran (Foltran is a misspelling)
C is a programming language, oops is what you say when you realize you were wrong in something. Note: Some programming languages are known as object-orient languages, C is not one of them, but some derivatives of it (C++, C#, Java) are.
The C and C programming languages are one and the same. There is no difference between those languages.
Common questions about syntax in programming languages include: "What is syntax and why is it important?", "How does syntax differ between programming languages?", "What are some common syntax errors and how can they be avoided?", and "How can I improve my understanding of syntax in a programming language?"
Mathematics suggests infinite calculations, requiring smart algorithms. Programming limits possible calculations, producing probable outcomes.
b akwas
Set/subset: Some high level programming languages are object oriented, but not all of them.
The 'str' data type is used to store text or string values in programming languages, while the 'snp' data type is not a standard data type in most programming languages. It is possible that 'snp' could be a custom or user-defined data type specific to a certain programming environment or framework.
Fairly close. A programming language is a means of communicating with the machine, instructing it to perform a specific sequence of statements. Depending on the language, those statements may be low-level (like assembly) or high-level (like Java). The level determines the amount of abstraction between the language and the machine. Higher-level languages are easier to program than low-level languages, but low-level languages are generally more efficient. An algorithm is a procedure or formula for solving a problem; a finite series of computation steps to produce a result. A programming language is not an algorithm. It simply provides the means of translating an algorithm into machine-dependant instructions. Algorithms are typically written using pseudo-code, a non-existent, generalised programming language that can be easily translated into a more specific programming language. Many programming languages incorporate algorithms as part of the language. For instance, the C++ standard template library provides many algorithms in the form of function templates that can accommodate a wide variety of sequence containers (class templates), such as arrays, lists, sets and maps, or any user-defined container that follows the standard. For example, the std::sort algorithm is a function template that can be used to sort a sequence container, regardless of it type and regardless of the type of data it contains. Although these algorithms are generic in nature, they are highly optimised such that they do not sacrifice performance for generality. You don't have to use them -- you can easily write your own algorithms to perform the same tasks -- but it makes no sense to re-invent wheels unnecessarily, especially for an "everyday" algorithm like sorting or accumulation. Programs are themselves an algorithm, albeit a highly-complex one composed of many individual algorithms. Thus we can think of a programming language as being the means of implementing simple algorithms in order to solve complex problems.
simulator is an algorithm used to simulate the process of a system...
you learn linear programming before you learn the transportation problem.
High level languages are easier for humans to read and program in. They are usually machine independent, and most have a wide variety of programming libraries available for common functions. Low level languages are usually machine specific, such as assembly languages. They lack programming libraries.
Programming languages are designed for communication between humans and computers to write instructions for executing tasks, while human languages are used for communication between people for expressing thoughts and emotions. Programming languages have specific rules and syntax that need to be followed accurately to create functioning code, whereas human languages have more flexibility and can convey complex ideas with nuances and emotions.
I think there is not much major difference between IT and Computers. IT includes Networking, Database, web and programming languages etc. where as in CS mainly concentrate on Programming languages and Architecture and design also on networking and other subjects but not in depth.