Since I don't think you really mean 1.7, I am going to assume that you meant Java 7, as 1.7 is ancient, if it even existed. There are many good 3D APIs for Java, and I would think that just about all of them would work on Java 7. A simple Google search should get the job done there. However, the one that I would recommend is the Lightweight Java Game Library or LWJGL, assuming that you aren't trying to make the next Crysis. See the related link.
Also, if you are developing the game for other people to play, I wouldn't make it on 7, unless you think it is going to take you a REALLY long time because Java 6 update 31 is the current standard.
There is no "recommended system". Java is meant to be run in many different environments or systems. It is not designed preferentially for Windows, Linux, desktop computers, smartphones, or any other system. For some newer Java programs, you need to have sufficient RAM memory, and perhaps processor speed, to run them sufficiently fast, but this may vary, depending on the complexity of the program. A Java program may be anything from (for example) a simple calculator app or an interactive graph to show some physical principle, to a game with a 3D world, such as RuneScape (which was designed with Java).
The purpose of Java Sun software is to allow one to play online games, chat with people from around the world, viewing 3D images and run videos on the internet from a desktop, laptop or mobile device.
I will assume that you mean in a broad spectrum in this answer. Java is intended to be a cross-platform full programming language. It has the three (or four) control structures necessary for any program: Sequence, Descisions, and Loops (and Modules, functions and classes). This means that it can make programs similar to anything that you have come across, albeit, some tricks may need to be used for some of them. Also, due to a huge GUI API, Java is also very capable in creating programs similar to WordPad or many of the games you may find online. As a matter of fact, a lot of those games are written in Java. No. I don't work for Oracle or Sun Microsystems, I just like Java...
Well the random back access data in java scrpit is about 40mb difference on the downloading side so, the fact that you can transfer the dynamic memory status and program the HUD is far better than if you where to use the ram-resitors on 3d, simple really.
Yes, and it's a good choice. You can use almost all languages for creating 3D games, but you probably want ones that have DirectX/OpenGL bindings(or support them natively), like: C C++ Pascal Python LUA C# Java And many others. If you're not very experienced I'd recommend an easier language, like Python.
3d-3d cancel 2d-3d=-1d 8=-1d-17 -17+17 cancel 8+17=25 25=-1d 25/-1=-1d/-1 d=-25
DirectX is a collection of Microsoft APIs designed to assist in developing games, video, and other multimedia. With regards to video, there are a number of APIs that assist with video acceleration, playback, streaming, 3D graphics, and animations.
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Kirk Brown has written: 'Ready-to-run Java 3D' -- subject(s): Java (Computer program language)
A septadecahedron has 17 sides to it.
heptadecadon
Its a 17 faced 3d shape
Yogi Bear 3D was released on 12/17/2010.
Alpha and Omega 3D was released on 09/17/2010.
JOGL is an OpenGL code for Java, it's used to support 3d graphics and other projects produced and coded in the Java code language for general consumer use..
There is no "recommended system". Java is meant to be run in many different environments or systems. It is not designed preferentially for Windows, Linux, desktop computers, smartphones, or any other system. For some newer Java programs, you need to have sufficient RAM memory, and perhaps processor speed, to run them sufficiently fast, but this may vary, depending on the complexity of the program. A Java program may be anything from (for example) a simple calculator app or an interactive graph to show some physical principle, to a game with a 3D world, such as RuneScape (which was designed with Java).
3D games, as long as they are in Java (.jar) format, can be played on that device. However, games that run on Symbian OS (.sis/.sisx) will not work on that model.