QBASIC CODE/EXAMPLE 1: WITHOUT 'RANDOMIZE' statement:-
====
RANDOMIZE TIMER
CLS
FOR eachDiceThrow% = 1 TO 10
diceNo% = INT(RND * 6) + 1
PRINT diceNo%; " ";
NEXT
END
=====
...output...
5 3 6 3 1 3 6 1 1 6
...re-RUN/output...
6 2 6 5 1 4 1 5 6 5
As you can see from the above 2 code examples. When we don't use the RANDOMIZE statement; then, each time we run the program...the sequence of random numbers that gets produced...is always in the same 'fixed' order as went before.
But, when we do use the RANDOMIZE command statement; then, each time the sequence of random numbers being produced is entirely 'different'.
NOTE: The statement, RANDOMIZE TIMER, is used to 'seed' the QBASIC random number generator; by selecting a random number to start the sequence of numbers off with which is based on your current computer clock time.
There is no shortcut key of input in qbasic
The different types of operators in QBASIC are:Arithmetic OperatorsRelational OperatorsLogical Operators
Qbasic and Quickbasic are not the same! Qbasic was a free interpreter that Microsoft included with MS-DOS. Although Quickbasic uses similar syntax as quickbasic it allows programs to be compiled.
You can use this function: Function Random(ByVal Lowerbound As Long, ByVal Upperbound As Long) Randomize() Random = Int(Rnd * Upperbound) + Lowerbound End Function And use it by using: whatever.Text = Random(1, 1000) This example gives a number between 1 and 1000.
the two types of data used in Qbasic is numeric data and alpha numeric data.
Statement numbers were a feature of BASIC, and while QBASIC supports them, they are by no means necessary.
the extensions of qbasic are that, there are only 80 pixels to write in the qbasic
qbasic is important because its technology
RAND: Rand uses a multiplicative congruential random number generator with period232 to return successive pseudo-random numbers in the range 0 to RAND_MAX. Return Value: Rand returns the generated pseudo-random number. RANDOM(): Random returns a random number between 0 and (num-1).random(num) is a macro defined in STDLIB.H. RANDOMIZE(): Randomize initializes the random number generator with a random value. Because randomize is implemented as a macro that calls the time function prototyped in TIME.H, you should include TIME.H when you use this routine SRAND(): The random number generator is reinitialized by calling srand with an argument value of 1.The generator can be set to a new starting point by calling srand with a given seed number.
There is a Java program that you can download that will randomize your pokemon games. The randomizer allows you to randomize all of the main series games up to Black and White 2. To learn more search Universal Pokemon Randomizer.
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Difference between QBASIC and GWBASIC?
There is no shortcut key of input in qbasic
The different types of operators in QBASIC are:Arithmetic OperatorsRelational OperatorsLogical Operators
Cls input "enter the no. You want to check", a if a <=0 then print "only natural nos allowed" if a <=0 end let m = a - 1 for i = m to 2 step -1 if a mod i = 0 then print "not prime" if a mod i = 0 then end next i print "prime" end
Qbasic and Quickbasic are not the same! Qbasic was a free interpreter that Microsoft included with MS-DOS. Although Quickbasic uses similar syntax as quickbasic it allows programs to be compiled.
QBASIC keywords are reserved words that have special meanings and functions within the QBASIC programming language. They include commands like PRINT, INPUT, IF, FOR, NEXT, and END, which control the flow of the program and perform specific actions. These keywords cannot be used as variable names, as they are integral to the syntax and operation of QBASIC. Understanding these keywords is essential for writing effective QBASIC programs.