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An array is simply a contiguous block of memory that is divided into one or more elements of equal size. The array name is itself a reference to the start address of the array, which has the same address as the first element in the array (the element with index 0). The index is essentially an offset from the start of the array, multiplied by the size of an element. However, there is no built-in mechanism in C to prevent you from accessing elements beyond the upper bound of the array at runtime -- essentially overflowing the array. Since C++ inherits from C, the same problem exists in C++.

For instance, in a 10 element array, the upper bound is 9. If you attempt to write to element 10, you are overflowing the array, the buffer, because that memory does not belong to the array. You then introduce undefined behaviour. At best, nothing bad will happen. At worst, people could die. Once you introduce undefined behaviour there's simply no telling what could happen -- it's a time-bomb waiting to go off.

The only way to avoid such problems is to ensure all your array offsets remain within the bounds of the array. That is, the onus is upon the C++ programmer -- just as it still is with the C programmer.

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When are subscript ranges bound of array?

Subscript ranges of an array are bound when the array is declared, specifying the permissible indices for accessing its elements. For example, in a programming language like C or Java, this is done by defining the array with specific dimensions, which determine the minimum and maximum indices for each dimension. These bounds ensure that any access to the array elements remains within the allocated memory, preventing out-of-bounds errors. In dynamic arrays, bounds may also be established during runtime based on the allocated size.


How do you start array list from 1?

Array indices are zero-based because the first element is at offset zero from the start of the array. There is no such thing as a one-based array in C. Some other languages do allow you to specify the base of an array, but converting a non-zero-based index to a zero-based index adds a runtime overhead to the implementation.


How do I put calculated numbers into an array using assembly programming language?

In assembly language, you can store calculated numbers into an array by first defining the array in the data segment using directives like .data or .section .data, followed by the array name and its size. After performing your calculations, use the appropriate registers to load the calculated values and store them in the array using the MOV instruction, specifying the array index for storage. For example, if you want to store a value in the first index, you can calculate the address of the array and use an offset for the specific index. Finally, ensure that you manage the array size and boundaries to avoid overflow.


What is the difference between a fixed size array and a variable size array?

The obvious answer is that one has a constant size while the other does not. More specifically, a fixed-size array is one where the size is known at compile time and does not change at runtime. By contrast, the size of a variable-sized array may or may not be known at compile time but may change at runtime. We often refer to a variable-size array as being a dynamic array, however some people (myself included) incorrectly refer to a fixed-size array as being a static array. The misunderstanding largely comes from the fact that we often refer to the heap (or free store) as being dynamic memory because all dynamic variables are allocated there (including variable-size arrays). But the term dynamic array does not refer to the memory, it refers to the dynamic -- as in changeable -- nature of the array itself. By contrast, a fixed-size array is only deemed static if it is statically allocated, in which case it will be allocated in the program's data segment along with all other static variables, global variables and constants. But a local fixed-size array is allocated on the program's stack and is therefore, by definition, non-static. Moreover, you can allocate a fixed-size array on the heap!


Why should a function that accepts an array as an argument and processes that array also accept an argument specifying the array?

Basically in c++ passing an array as an argument only provides a pointer to the first value and that function won't know how many values it has.If you read beyond the size you will just get garbage from memory.

Related Questions

What is the runtime complexity of the mergesort algorithm?

The runtime complexity of the mergesort algorithm is O(n log n), where n is the number of elements in the input array.


How can I fix Stack overflow at line 156?

A stack overflow is usually the cause of an array that is too small to be able to hold the intended data. To fix a stack overflow, the array must be locally declared (this means not dynamically allocated off of the heap) and then you must change the amount of "slots" in the array to something that is big enough to hold your data.


What is the runtime complexity of the heap sort algorithm?

The runtime complexity of the heap sort algorithm is O(n log n), where n is the number of elements in the input array.


What is Stack overflow at line?

A stack overflow is a type of buffer overflow in which an array writes memory outside of the array boundaries. The keyword here is "stack". The stack is a section in memory in which local variables and other program data are kept for future reference. When the stack gets overflown, adjacent program memory, such as variables, pointers, etc, will be overwritten and cause your program to crash.


What is the meaning of a stack overflow?

A stack overflow is a programming term used to identify when a function tries to access memory from a stack that does not exist. A stack, such as a queue or array, contains a limited number of memory spaces set aside when it is created. For example, if an array has 8 objects in it and a function tried to access an item at slot nine, which doesn't exist, it would cause a stack overflow.


When are subscript ranges bound of array?

Subscript ranges of an array are bound when the array is declared, specifying the permissible indices for accessing its elements. For example, in a programming language like C or Java, this is done by defining the array with specific dimensions, which determine the minimum and maximum indices for each dimension. These bounds ensure that any access to the array elements remains within the allocated memory, preventing out-of-bounds errors. In dynamic arrays, bounds may also be established during runtime based on the allocated size.


Where can one shop for RAID array recovery software?

RAID array recovery software is best purchased directly from the companies that create each program, to avoid a bad download. Some places to try include Runtime Software and Disk Internals.


How do you start array list from 1?

Array indices are zero-based because the first element is at offset zero from the start of the array. There is no such thing as a one-based array in C. Some other languages do allow you to specify the base of an array, but converting a non-zero-based index to a zero-based index adds a runtime overhead to the implementation.


Array in c plus plus must be defined at compil time?

No. Arrays can be defined at runtime, just as they can in C. It's just that it's generally more convenient to use vectors instead of dynamic arrays at runtime, thus arrays are generally used statically, at compile time.


What is an user defined array?

The term user-defined really means programmer-defined when referring to programming. An user-defined array is therefore an array that the programmer has declared, rather than one that is provided by a third party or is built-in to the language. In essence, any array you yourself declare is an user-defined array. The following are examples of user-defined arrays: int x[10]; // static array of 10 integer elements. Allocated at compile time. int* y = new int [5]; // dynamic array of 5 integer elements. Allocated at runtime.


What is the difference between a fixed size array and a variable size array?

The obvious answer is that one has a constant size while the other does not. More specifically, a fixed-size array is one where the size is known at compile time and does not change at runtime. By contrast, the size of a variable-sized array may or may not be known at compile time but may change at runtime. We often refer to a variable-size array as being a dynamic array, however some people (myself included) incorrectly refer to a fixed-size array as being a static array. The misunderstanding largely comes from the fact that we often refer to the heap (or free store) as being dynamic memory because all dynamic variables are allocated there (including variable-size arrays). But the term dynamic array does not refer to the memory, it refers to the dynamic -- as in changeable -- nature of the array itself. By contrast, a fixed-size array is only deemed static if it is statically allocated, in which case it will be allocated in the program's data segment along with all other static variables, global variables and constants. But a local fixed-size array is allocated on the program's stack and is therefore, by definition, non-static. Moreover, you can allocate a fixed-size array on the heap!


Why should a function that accepts an array as an argument and processes that array also accept an argument specifying the array?

Basically in c++ passing an array as an argument only provides a pointer to the first value and that function won't know how many values it has.If you read beyond the size you will just get garbage from memory.