In the book "Chasing Vermeer" by Blue Balliett, the cliffhanger at the end of chapter 5 involves Petra and Calder discovering a mysterious letter hidden inside a painting. This letter hints at a secret code and a possible connection to the famous artist Vermeer. The revelation of this letter sets the stage for the young protagonists to embark on a thrilling adventure to unravel the mystery behind the painting and its hidden message.
The resolution to Chasing Vermeer is in the last chapter where they find the thief, and everything is cleared up. You will just have to chose a part from the last chapter for the resolution. :)
In Chapter 3 of "Chasing Vermeer," Petra and Calder continue to investigate the theft of the Vermeer painting. They discover a mysterious letter that leads them to a bookstore where they learn about the significance of the number 13. The chapter also introduces the concept of pentominoes and how they are related to the mystery. Overall, Chapter 3 sets the stage for the young detectives to delve deeper into the puzzle surrounding the stolen artwork.
Buck kills Spitz after chasing a snowshoe rabbit
not out yet :(
In Chapter 19 of The Phantom Tollbooth, it is the Terrible Trivium who is chasing Milo. The Terrible Trivium is a strange, shadowy creature who embodies the spirit of wasting time with meaningless tasks and activities.
What happened in Genesis chapter 37.
Where does Russell takes the dogs at the begging of chapter four
he died
Read chapter 3 and you will find out!
Yes, there will be a Gemcraft Chapter 2: Chasing Shadows. It will be the fourth game made in the series. Development started on August 1, 2011, so it may be a few months until it comes out. The game will most likely feature the wizard from Gemcraft Labyrinth going to the Spiritforge.
Numbers chapter 12 occurred there.