In WML (Wireless Markup Language), a card is a fundamental unit of content that represents a single screen or page of information in a mobile web application. Each card can contain various elements such as text, images, and navigation links, and is designed to be displayed on mobile devices with limited screen space. Cards are typically used in conjunction with a deck, which is a collection of cards that users can navigate through. This structured approach allows for a more organized presentation of information tailored to mobile users.
card
The name on the card for this Visa gift card is Name on the card.
A bank card is a card issued by a bank, which may provide use as a credit card, debit card, or a withdrawal card.
The card number is the sixteen digit card number that runs along the centre to top of the card.
credit card: no worries if card is lost all you have to do is annul it. Debit card: you have to be in charge charge card: don't really exist
To run a WML (Wireless Markup Language) program on your computer, you typically need to follow these steps: First, ensure you have a WML-compatible browser or an emulator that can render WML pages, as most modern browsers do not natively support WML. Next, write your WML code in a text editor and save it with a .wml extension. Finally, open the WML file in the emulator or compatible browser to view and interact with your WML program.
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WML is not a new language. Rather, it is only XML that is "geared to work" with cell phones, PDAs, and other portable / wireless devices. To make it "gear to work" this way, the following changes should be made in WML documents - and nothing else.---- WML is placed in WML-type documents ("file.wml"), instead of XML-type documents ("file.xml") WML documents should have a Document Type Declaration pointing to WML. The tag still must be declared, regardless if your writing WML or not!
WML refers to Wireless Markup Language. It is a markup language that is used for mobiles.
Define ADO
WML is the short form of Wireless Markup Language. It is mainly used for Wireless devices like mobiles.
Page content go between wml tags within a document.Cards are used to represents the text that will be displayedon a device's screen.WML "pages" or WML documents are referred to as decks. Each deck consists of one or more cards. Each deck begins and ends with the tag, and each card begins and ends with the tag.When the WML micro browser accesses a WML document (or deck), it reads the whole deck, and navigation between the cards in this deck is done without the need to load any more data. This is important to know, because once you've loaded a deck, all cards within it stays (statically) in the WML micro browser memory until the browser is instructed to reload the whole deck.If you are familiar with the tag of HTML, tags of WML is very similar. ...some code... ...some more code... Decks and cards are accessed this way: [deckname][#cardname]. If the deckname is omitted, the browser will look for a card named cardname within the deck currently in memory. If the #cardname is omitted, the browser will load the deck called deckname and jump to the first card in the deck. If you include both deckname and #cardname, the browser will load the deck called deckname and jump to the card called #cardname. In other words pretty much the same way the HTML tag works.
XML and WML both use the same markup / language. If you know XML, you know WML - and vice versa. However, XML is intentionally developed for computers, or other devices with larger screens. WML is developed for smaller-screened devices, such as PDA's and cell phones. Regardless, most devices, small or large screen'ed, now accept both formats of the XML language without complaining - but users may notice a difference in layout. On the technical side of things, WML standards branch off XML standards (which determine how things should be layed out on a screen or other display) - making the standards relatively different. WML is placed in WML-type documents ("file.wml"), as XML is placed in XML-type documents ("file.xml"). WML documents should have a Document Type Declaration pointing to an WML standard, as XML documents should have a Document Type Declaration pointing to an XML standard.
stand's for Whatever major loser
WML stands for Wireless Mark-up Language. It's the mobile-phone equivalent of HTML used on the internet.
The generic WML (Wireless Markup Language) interface is a standardized format used for creating content that can be displayed on mobile devices, particularly in the early days of mobile web browsing. It is designed to be lightweight and efficient, enabling text-based information to be presented in a way that is easily navigable on small screens. WML employs a card-and-deck structure, where content is organized into cards that users can flip through, making it suitable for the constrained environments of early mobile networks. Although largely supplanted by more advanced technologies like XHTML and HTML5, WML was crucial in the evolution of mobile web standards.
WML scripting is the act of scripting / coding / writing in the language of WML - which is just slightly adjusted XML that is made for mobile devices. WMLScript (Wireless Markup Language Script) is the client-side scripting language of WML (Wireless Markup Language). A scripting language is similar to a programming language, but is of lighter weight. With WMLScript, the wireless device can do some of the processing and computation. This reduces the number of requests and responses to/from the server.