Yes. During the Damage Step, Hyper Hammerhead is flipped face-up, damage to monsters is calculated, then any damage to a player's Life Points is made. Next, the effect of Hyper Hammerhead activates (if it is destroyed by battle, its effect activates at the same time that it is sent to the Graveyard. This all occurs at the end of the Damage Step.) returning the attacking monster to the owner's hand.
For more information regarding Hyper Hammerhead and its effects, click on the "Related Link" below.
Well that depends on what type of pokemon you have, what move you want to replace it with. Also, if your being attacked with it, it USUALLY isn't the best thing. I haven't played Pokemon in a few years, so this might not be your best answer.
The timing is missed on an optional trigger if something 'happen', such as a resolution or another summon, after the trigger condition is met but before it has time to activate. After it has activated correctly, it can no longer miss the timing, even if something resolves before it. The synchro summon is the trigger condition for both effects. As a mandatory trigger, TG Hyper Librarian will activate first as chain link 1. Nothing has 'happened' yet, to make Formula Synchron miss the timing, the optional trigger will be placed at chain link 2. They will resolve in reverse order as normal.
1- hyper shadic 2- perfect nazo 3- hyper shadow 4- hyper sonic 5- hyper silver 6- hyper knuckles 7- burning blaze 8- super tails 9- espio 10- E123-omega
Tyranitar learns Hyper Beam at level 73.
as long as hes taking drugs
Hyper hammerheads effect has to resolve before spirit reapers effect would destroy itself. So spirit reaper will be returned to your hand by hammerheads effect and your reaper will not be destroyed.
Sugar can cause you to be hyper.
Hyper beam is a normal type move, normal type moves don't effect ghost types at all. In other words, Ghost types are strong against Hyper Beam.
No, it removes the summoned Synchro monster.
Hyperbole is a figure of speech that involves exaggeration for emphasis or effect. It is used to create a dramatic or humorous effect by overstating something.
Special. Another move called Giga Impact is similar to Hyper Beam, but it's a physical move instead. Same damage and side-effect.
Soda contains caffeine and sugar, which can contribute to increased energy and alertness in some individuals. However, this effect varies from person to person, so not everyone may experience feeling hyper after consuming soda.
Hyper Hyper was created on 1994-05-26.
No the word hyper is not a noun. It is an adjective.
Like the sugar.. It makes you hyper in the beginning stages, and then makes you tired because all the sugar is gone. :P
No, "Stardust Dragon" cannot stop the effect of "Hyper Synchron". "Stardust Dragon"'s effect only activates when a Spell, Trap or Monster effect activates that involves destroying cards. "Hyper Synchron" only increases a monster's ATK.EDIT: Then at the End Pahse it destroys said monster and sends it out of play. i think in theory you can, but Stardust will lose the ATK boost when it is Special Summoned back to the Field. REAGAN SMASH!!!!!!!!!!EDIT/Corvette4t: No, Stardust Dragon, as stated in the first sentence, can only Negate the effects of cards that Destroy. Hyper Synchron's effect does NOT Destroy; it only Removes from Play. This means that Stardust Dragon cannot be chained to the effect of Hyper Synchron as Removing from Play and Destroying are two completely different concepts. However, if the effect of Hyper Synchron was stated like Bottomless Trap Hole, "...Destroy and Remove from Play...", then yes, you could chain Stardust Dragon to it.Stardust DragonWIND/Dragon/8/EffectATK/ 2500 DEF/ 20001 Tuner + 1 or more non-Tuner monstersYou can Tribute this card to negate the activation of a Spell Card, Trap Card or Effect Monster's effect that destroys a card(s) on the field and destroy that card. If you negate an effect this way, you can Special Summon this card from your Graveyard during your End Phase.Hyper SynchronLIGHT/Machine/4/Tuner/EffectATK/ 1600 DEF/ 800If this card is sent to the Graveyard for the Synchro Summon of a Dragon-Type Monster, that Synchro Monster gains 800 ATK, and it is Removed from Play during the End Phase.
hyper