No, Ancient Gear Engineer does not retain the ability to negate card effects. It only prevents the opponent from ACTIVATING any Spell or Traps during its attack only. If a Trap Card activates outside the attack, it can do nothing against it.
For example, if you attack with Ancient Gear Engineer, its effect prevents your opponent from activating any Spell or Trap Cards during the attack. Therefore, if your opponent had a face-down Raigeki Break, he/she cannot activate it.
However, if before your Main Phase 1 ends as you are about to enter the Battle Phase, your opponent has a face-down Raigeki Break, he/she can activate it, discard one card, and destroy your Ancient Gear Engineer.
The effect of an 'Ancient Gear' will not negate the effect of 'Gravity Bind'. The effects of Spell or Trap Cards that are already face-up can still have their effects activated. However, face-down Spell or Trap Cards cannot be activated.
[edit] Monsters * Ancient Gear x3 * Ancient Gear Golem x2 * Ancient Gear Beast x2 * Ancient Gear Knight x2 * Ancient Gear Soldier x3 * Ancient Gear Gadjiltron Dragon x2 * Ancient Gear Engineer * Cyber Dragon x1 * Proto-Cyber Dragon x1 * Giant Rat * Monster Reborn * Geartown x3 * Ancient Gear Castle * Ancient Gear Workshop * Power Bond x3 * Future Fusion * Heavy Storm * Book of Moon * Ancient Gear Explosive x2 * Ancient Gear Fist x2 * A Feather of the Phoenix * Ancient Gear Drill * My Body as a Shield * Shrink * Mirror Force * Karma Cut * Sakuretsu ArmorX2 * Waboku * Ultimate Ancient Gear Golem x2 * Chimeratech Fortress Dragon x2 * Chimeratech Overdragon x2
this one deck<basic outline> from yugioh wikia it is a good starting point. * Ancient Gear * Ancient Gear Golem * Ancient Gear Beast * Ancient Gear Gadjiltron Dragon * Ancient Gear Knight * Ancient Gear Soldier * Ancient Gear Engineer * Gorz the Emissary of Darkness * Cyber Dragon * Jinzo * Cyber Phoenix * Proto-Cyber Dragon Spells * Monster Reborn * Geartown * Ancient Gear Castle * Ancient Gear Workshop * Overload Fusion * Power Bond * Limiter Removal * Future Fusion * Mystical Space Typhoon * Heavy Storm * Enemy Controller * Book of Moon * Gaia Power * Ancient Gear Tank Traps * Return from the Different Dimension * Final Attack Orders * Magical Hats * Statue of the Wicked * Ultimate Offering Extra Deck * Chimeratech Overdragon * Ultimate Ancient Gear Golem * Chimeratech Fortress Dragon
You do not remove the counter for the summon, you tribute Ancient Gear Castle itself. So imagine you have Ancient Gear Castle with one counter. You can tribute it for a Lv5/6 Ancient Gear monster - but since Ancient Gear Castle is now gone, it cannot gain another counter.
no it doesn't because gravity bind doesn't allow attacking for lv 4+ which means their effects would not trigger
It will negate Trap Hole, but not Sakuretsu Armor. Sakuretsu Armor is most definitely a card that targets, however when Ancient Gear Engineer attacks, the opponent cannot use Spells or Traps until the end of the Damage Step. That means he could not respond to the attack with Sakuretsu Armor in the first place.
The effect of an 'Ancient Gear' will not negate the effect of 'Gravity Bind'. The effects of Spell or Trap Cards that are already face-up can still have their effects activated. However, face-down Spell or Trap Cards cannot be activated.
Ultimate Ancient Gear Golem requires "Ancient Gear Golem" and 2 "Ancient Gear" monsters. Toon Ancient Gear Golem is an 'Ancient Gear' monster so it can take the part of one of the two 'Ancient Gear' monsters needed for the fusion. Note however there is an important distinction between saying (for example) "Ancient Gear" and "Ancient Gear monster". The first means, and only means, the Lv2 effect monster called "Ancient Gear" while the other means any monster with "Ancient Gear" in the name. That means that when Ultimate Ancient Gear Golem asks for "Ancient Gear Golem" and not "Ancient Gear Golem monster", it means, and only means, the original non-toon card just called "Ancient Gear Golem". "Toon Ancient Gear Golem" does not count for that part. You can see this same issue with Dark Magician's support cards, which support Dark Magician only and not anything else such as Skilled Dark Magician.
[edit] Monsters * Ancient Gear x3 * Ancient Gear Golem x2 * Ancient Gear Beast x2 * Ancient Gear Knight x2 * Ancient Gear Soldier x3 * Ancient Gear Gadjiltron Dragon x2 * Ancient Gear Engineer * Cyber Dragon x1 * Proto-Cyber Dragon x1 * Giant Rat * Monster Reborn * Geartown x3 * Ancient Gear Castle * Ancient Gear Workshop * Power Bond x3 * Future Fusion * Heavy Storm * Book of Moon * Ancient Gear Explosive x2 * Ancient Gear Fist x2 * A Feather of the Phoenix * Ancient Gear Drill * My Body as a Shield * Shrink * Mirror Force * Karma Cut * Sakuretsu ArmorX2 * Waboku * Ultimate Ancient Gear Golem x2 * Chimeratech Fortress Dragon x2 * Chimeratech Overdragon x2
Ancient gear golem is easiest summoned using geartown which allows you to summon ancient gear monsters with one less tribute, ergo, you only need one monster to tribute to summon ancient gear golem. Ancient gear golem cannot be special summoned which make things difficult. Cards such as spell gear and ultimate ancient gear golem can special summon ancient gear golem from the deck and hand, or graveyard, respectively, but they require much more cost.
this one deck<basic outline> from yugioh wikia it is a good starting point. * Ancient Gear * Ancient Gear Golem * Ancient Gear Beast * Ancient Gear Gadjiltron Dragon * Ancient Gear Knight * Ancient Gear Soldier * Ancient Gear Engineer * Gorz the Emissary of Darkness * Cyber Dragon * Jinzo * Cyber Phoenix * Proto-Cyber Dragon Spells * Monster Reborn * Geartown * Ancient Gear Castle * Ancient Gear Workshop * Overload Fusion * Power Bond * Limiter Removal * Future Fusion * Mystical Space Typhoon * Heavy Storm * Enemy Controller * Book of Moon * Gaia Power * Ancient Gear Tank Traps * Return from the Different Dimension * Final Attack Orders * Magical Hats * Statue of the Wicked * Ultimate Offering Extra Deck * Chimeratech Overdragon * Ultimate Ancient Gear Golem * Chimeratech Fortress Dragon
You do not remove the counter for the summon, you tribute Ancient Gear Castle itself. So imagine you have Ancient Gear Castle with one counter. You can tribute it for a Lv5/6 Ancient Gear monster - but since Ancient Gear Castle is now gone, it cannot gain another counter.
A popular strategy for the Ancient Gear series is by combining the effects of Ancient Fairy Dragon with Geartown to be able to Special Summon any Ancient Gear monster that you have.For more detailed information on strategies for an Ancient Gear Deck, click on the "Related Link" below.
I suggest categorizing your deck more. Dont make MACHINE make ANCIENT GEAR for instance. These decks are one of the best decks i know of. Your main character/goal would be putting Ancient Gear Gadjiltron Dragon on the field. Then add cards like the typical traps, sakeratsu armor, MST, Trap Jammer, Destruction Jammer, Waboku, Draining Shield etc. a monster reborn, Ancient Gear Castles, Ancient Gear Fists, more common magic cards and these monsters. Ancient Gear Beasts Ancient Gear Cannons Ancient Gear Engineers Ancient Gear Gadjiltron Chimera Red Gadget, Green Gadget, Yellow Gadget Ancient Gear Golem etc, etc check this yugioh card search for more: www.tcgs.pl
no it doesn't because gravity bind doesn't allow attacking for lv 4+ which means their effects would not trigger
Nope!
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