Yes. If you activate any Spell or Trap Card (including Normal or Quick-Play cards), your opponent can chain the activation with Fairy Wind. Note that your opponent cannot chain a Counter Trap Card with Fairy Wind because a Counter Trap Card is Spell Speed 3, while Fairy Wind is Spell Speed 2.
For example, if you activate Dian Keto the Cure Master, your opponent can then chain with Fairy Wind. The Chain then resolves backwards, with Dian Keto the Cure Master as Chain Link 1 and Fairy Wind as Chain Link 2:
Fairy Wind does not negate the effects of the cards it destroys. Therefore, the effect of Dian Keto the Cure Masterwill continue to resolve. Note that this does not apply to Continuous Spell or Trap Cards as they must remain on the field for their effects to resolve.
Yes, Equip Spell Cards target when they are activated.
Equip cards can never be attached to Set monsters. They can only ever attach to a face-up monster.
the person is not allowed to atack until the equip card is destroyed
No, because the effect requires you to search for three, not 'up to three'. If you do not have at least three in deck, then you can't activate the effect.
Rush Recklessly is a Quickplay Spell card, not an equip. You cannot activate an Equip Spell Card during the battle phase, but you can use one on a monster who has attacked, in main phase 2.If you meant to ask about Quickplays, depending on what they are, they can be used during an attack. If the Quickplay Spell modifies the ATK or DEF of a monster, you can activate it during the Damage Step, ie, after the face-down monster flips up. So in your case, if you attacked a face-down monster with Lord of D, it will be flipped at the start of the Damage Step. Before Damage Calculation itself, you are allowed to use Rush Recklessly to give Lord of D enough ATK to destroy the defending monster.
No, you cannot equip equipment to an opponent's creature in the game.
No, even if your Equip cards Equip to your opponent's monster, or if your monster who has an Equip card has control switched to the opponent, the Equip card itself remains on your side of the field.
yes you can equip spell card cards to an opponent's monster unless the card states so a good example of this is snatch steal
Yes, and in fact several Equip Spell cards would be useless if they could not, such as 'Snatch Steal' and 'Mark of the Rose'.
Same as when you use a regular Equip Spell card on the opponent's monster, the monster acting as an Equip Spell Card goes to your own S/T zone.
Yes, a with normal rules, but the opponent's monster will die as well equip it with mist body then it wont also activate spirit barrier you lose no Life Points
Yes. Cards like 'Snatch Steal' would be useless otherwise.
Yes, Equip Spell Cards target when they are activated.
Equip cards can never be attached to Set monsters. They can only ever attach to a face-up monster.
Yes it will. The conditions are still being met, even if it was an Equip card at time of destruction.
As long as there is a valid target, Flint will trigger and re-equip to a monster after the previous equip target is destroyed. That may mean it has to equip one of your own monsters, you can't just decide not to allow it to come back, it does so as a mandatory effect as long as there is indeed something it can equip to.
No it is a Continuous Trap Card that prevents your opponent from attacking and/or changing battle positions.