The passcode for "Mausoleum of the Emperor" is 80921533.
A field spell card is a sub-class of Spell card that has a symbol similar to a compass. Field Spell cards generally have effects that affect both players, or can be activated by both players (Examples include Molten Destruction, Necrovalley and Mausoleum of the Emperor), and are played in the space to the left of the monster card zones, above the Extra Deck, instead of in the regular Spell/Trap zones. Only one Field Spell can be face-up on the field. If you have an active field spell and wish to activate or set a new field spell, you destroy the active field spell before playing your own. If your opponent controls a field spell, you can set a field spell without destroying the active field spell, and when you activate your new field spell, your opponent's field spell is destroyed after the activation resolves, which means that they can save their field spell by activating cards like Mystical Space Typhoon and Dust Tornado.
A Field Spell Card is destroyed when another Field Spell Card is activated or via an effect, such as Dust Tornado. If you activate a Field Spell Card while there is another already active on the field, your Field Spell Card will destroy and replace the existing one.
Field Spell Cards can be destroyed by any effect, be it Spell, Trap, or Effect Monster, unless another card specifically denies that possibility (ie. Field Barrier). An active Field Spell Card is also destroyed when a new Field Spell Card is played. For example, if you activate Forest, the Playing Field becomes the Field Spell Forest. However, if you or your opponent wishes to play another Field Spell Card, Forest is destroyed first and sent to the Graveyard. Then, the new Field Spell Card is activated. Again, this possibility can be eliminated by Field Barrier.
I would recommend 20 Spell and Trap Cards, and 20 monster cards, or if not, you can have any amount of Spell Cards, as long as there are 40 or under, because 40 cards are the number of an official deck
It depends on the Field Spell Card. One that said (for example) all LIGHT monsters gain 400ATK, then this would apply to monsters on both sides of the field. But any card that refers to 'You' is referring to the controlling player, the player whose side of the field the Field Spell Card is on. Your opponent could not, for example, take advantage of any of your Ancient City - Rainbow Ruins' effects.
Mausoleum.
A field spell card is a sub-class of Spell card that has a symbol similar to a compass. Field Spell cards generally have effects that affect both players, or can be activated by both players (Examples include Molten Destruction, Necrovalley and Mausoleum of the Emperor), and are played in the space to the left of the monster card zones, above the Extra Deck, instead of in the regular Spell/Trap zones. Only one Field Spell can be face-up on the field. If you have an active field spell and wish to activate or set a new field spell, you destroy the active field spell before playing your own. If your opponent controls a field spell, you can set a field spell without destroying the active field spell, and when you activate your new field spell, your opponent's field spell is destroyed after the activation resolves, which means that they can save their field spell by activating cards like Mystical Space Typhoon and Dust Tornado.
The correct spelling is the "Taj Mahal" (mausoleum near Agra, India).
'Spell Economics' lets you bypass the cost of the initial activation of spell cards (but not subsequent activations, like the reusable effect of Mausoleum of the Emperor). 'Destiny Hero Diamond Dude' bypasses the cost of any Normal Spell he activates using his effect. 'Pandemonium' lets you ignore the maintenance costs for Archfiend monsters.
The correct spelling is emperor (ruler of an empire).
If your opponent had an active Field Spell Card, and you activate another Field Spell Card, the Earthbound Immortalwould not be destroyed.If you had an active Field Spell Card, and you activate another Field Spell Card, the original Field Spell Card is destroyed before you place the new Field Spell Card, therefore providing a gap between the time that there is a Field Spell Card, and when there is not. In this scenario, the Earthbound Immortal is destroyed.
The correct spelling of emporer is emperor.
A Field Spell Card is destroyed when another Field Spell Card is activated or via an effect, such as Dust Tornado. If you activate a Field Spell Card while there is another already active on the field, your Field Spell Card will destroy and replace the existing one.
Easy get the field spell Mausoleom of The Empereor.
Depends on the field spell. Inherently, Armityle has no effect that says he is immune to the effect of field spell cards.
Field Spell Cards can be destroyed by any effect, be it Spell, Trap, or Effect Monster, unless another card specifically denies that possibility (ie. Field Barrier). An active Field Spell Card is also destroyed when a new Field Spell Card is played. For example, if you activate Forest, the Playing Field becomes the Field Spell Forest. However, if you or your opponent wishes to play another Field Spell Card, Forest is destroyed first and sent to the Graveyard. Then, the new Field Spell Card is activated. Again, this possibility can be eliminated by Field Barrier.
I would recommend 20 Spell and Trap Cards, and 20 monster cards, or if not, you can have any amount of Spell Cards, as long as there are 40 or under, because 40 cards are the number of an official deck