The general difference between a static IP and dynamic IP is that a static IP is reserved and does not change. A dynamic IP on the other hand changes each time one logs on.
Momentum is defined as mass * velocity, M=m*v. Momentum: 200kg*m/sec velocity: 2.5m/sec mass: (200kg*m/sec) / (2.5m/sec) = 80kg If remembering equations like these is difficult, then something useful for you would be to understand the concept of dimensional analysis. That is a fancy word for looking at the units of the given quantities. If you know that mass is kilograms, then you can figure out how to manipulate the units m/sec and kg*m/sec in order to come out with a final unit of kg. By dividing kg*m/sec with m/sec you end up getting (kg*m*sec) / (m*sec), leaving just kg left which is the unit you were looking for. Therefore you should divide 200 by 2.5 for a final answer of 80kg.
Depends on the function of the neuron, the range goes from once per sec to 1000 pulses per sec.
1 Newton is defined to be the force which will accelerate 1Kg at an acceleration of 1 metre per sec per sec. In general F=MA Newtons for Mass M Kg and acceleration A metres per sec per sec. So you could say the units of force are MLS-2 but people prefer to say "Newtons" instead.
(111.95 ft / 1 sec) * (1 mi / 5280 ft) * (3600 sec / 1 hour) =~ 76.34 miles per hour.
IP sec
IP Sec, SSL, TLS
IPsec operates at the network layer of the OSI model, specifically Layer 3. It provides security for IP packets by offering features like authentication, integrity, and confidentiality. By functioning at this layer, IPsec can protect all traffic traversing an IP network, regardless of the application layer protocols in use.
internal ip is ur lan ip external ip is ip of wan that is provided by isp
I'll help you out but hold on a sec I'm tryin to land this monkey..... MAC addresses formulate at the Kenny, tip of the foreskin, so i would say the top layer.
main() { int sec=00,min=00,hr=00; printf("Enter time in seconds"); scanf("%d",&sec); if (sec<60) printf("%d :%d : %d",hr,min,sec); else if(sec>=60) min=int(sec/60); sec=int(sec%60); printf("%d: %d : %d",hr,min,sec); else if (sec>=3600) min=int(sec/60); sec=int(sec/60) hr=int(min/60); printf("%d : %d : %d",hr,sec,min); }
There are several sites that one can get help on the topic "What is my IP Address?" These sites include What Is My IP Address, What Is My IP, My IP Address, and Trace My IP.
2mins : 5 sec = 2x60 sec : 5 sec = 120 sec : 5 sec = 120:5 = 120/5 = 24
Your Minecraft IP is just your computer's ip. Go on google and ask what your ip is.
IP stands for Internet Protocol.If you want to know your IP address,visit Ip-details.com .
An IP scrambler is a device that scrambles your IP address making it nearly untraceable.
There are 2 main IP protocols. In IP version 4, each IP address has 4 octets. In IP version 6, each IP address has 16 octets.If somebody says "IP address" without further qualifications, he probably means IP version 4, since that is the current standard. IP version 6 is the planned future standard.There are 2 main IP protocols. In IP version 4, each IP address has 4 octets. In IP version 6, each IP address has 16 octets.If somebody says "IP address" without further qualifications, he probably means IP version 4, since that is the current standard. IP version 6 is the planned future standard.There are 2 main IP protocols. In IP version 4, each IP address has 4 octets. In IP version 6, each IP address has 16 octets.If somebody says "IP address" without further qualifications, he probably means IP version 4, since that is the current standard. IP version 6 is the planned future standard.There are 2 main IP protocols. In IP version 4, each IP address has 4 octets. In IP version 6, each IP address has 16 octets.If somebody says "IP address" without further qualifications, he probably means IP version 4, since that is the current standard. IP version 6 is the planned future standard.