A deque, or double-ended queue, is a versatile data structure that allows insertion and deletion of elements from both ends, making it useful for various applications. It supports operations like adding or removing elements efficiently from either front or back, which is beneficial for scenarios such as implementing queues, stacks, or maintaining a sliding window over a dataset. Deques provide greater flexibility than traditional queues or stacks, enabling more complex data management and algorithm implementations.
Inserting element in rear end is called as enqueue, Removing element from the front end is called as dequeue.
deque
The queue insert operation is known is enqueue. A queue has two ends namely REAR & FRONT. After the data has been inserted in a queue ,the new element becomes REAR.The queue deletion operation is known as dequeue. The data at the front of the queue is removed .
To implement a queue using stacks efficiently, you can use two stacks. One stack is used for enqueueing elements, and the other stack is used for dequeueing elements. When dequeueing, if the dequeue stack is empty, you can transfer elements from the enqueue stack to the dequeue stack to maintain the order of elements. This approach allows for efficient implementation of a queue using stacks.
Display function in de queue void display() { int i; if((front == -1) (front==rear+1)) printf("\n\nQueue is empty.\n"); else { printf("\n\n"); for(i=front; i<=rear; i++) printf("\t%d",queue[i]); } }
To efficiently manage vehicle flow and ensure smooth traffic using the dequeue light system, you can strategically time the lights to allow vehicles to move in a coordinated manner, reducing congestion and delays. This system helps prioritize the order in which vehicles can proceed, optimizing traffic flow and minimizing disruptions.
The following are operations performed by queue in data structuresEnqueue (Add operation)Dequeue (Remove operation)Initialize
/* c++ program to implement double ended queue using doubly linked list with templates*/#include#include#includetemplatestruct node{t data;node *llink;node *rlink;};templateclass dequeue{private:node *front,*rear;public:dequeue(){front=rear=NULL;}node *getnode(){node *newnode=new node;newnode->llink=NULL;newnode->rlink=NULL;return newnode;}void insfrnt();void insrear();void delfrnt();void delrear();void disfrnt();void disrear();};templatevoid dequeue::insfrnt(){node *newnode=getnode();coutrlink=front;front->llink=newnode;front=newnode;}}templatevoid dequeue::insrear(){node *newnode=getnode();coutrlink=newnode;newnode->llink=rear;rear=newnode;}}templatevoid dequeue::delfrnt(){if(front==NULL)cout
Circular queue is a linear data structure that follows the First In First Out principle. A re-buffering problem often occurs for each dequeue operation in a standard queue data structure. This is solved by using a circular queue which joins the front and rear ends of a queue.
#include<deque> std::deque<int> deq; deq.push_back (42); deq.pop_back (); deq.push_front (0); deq.pop_front ();
if (this->next) this->next->prev= this->prev; else list->last= this->prev; if (this->prev) this->prev->next= this->next; else list->first= this->next; free (this);
The names given to these functions are implementation-specific. Below are some common examples. Adding an element to the end: enqueue, push, add Removing an element form the top: dequeue, pop, remove