Resultant is equal to the square root of the sum of the summation of x-components and the summation of y-components
They height y of the projectile is given by the function y = vosin(0)t + 1/2gt2, where vo is the initial velocity of the projectile, 0 is the firing angle, t is the time, and g is the acceleration of gravity (-9.81m/s2). The range x of the projectile is given by the function x = vocos(0)t. Rearranging this last equation for time yeilds t = x/(vocos(0)); this will give us the length of time the projectile takes to reach the target. Substituting this into the first equation yeilds: y = vosin(0)[x/(vocos(0))] + 1/2g[x/(vocos(0))]2 this can be simplified further but it is not necessary to do so; plugging it the x and y coordinates, the initial velocity, and the acceleration of gravity, you should be able to solve for 0, which is now the only unknown.
To find the formula in which to check the concentricity and position of something then one must calculate the position. In order to calculate the position, think of it as a function of velocity.
Follow the graph's positive slope (across the first quadrant) until the graph is no longer linear. The yield strength is determined to be the last point (with concern given to the stress value) on the linear section. After this point the graph is irregular because the material has failed to a point of no return and can no longer handle the load (stress).
how can i find the tonnage of mechanical press machine
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When you combine 2 velocities that are in the same directions, add them together to find the resultant velocity. When you combine 2 velocities that are in opposite directions, subtract the smaller velocity from the larger velocity to find the resultant velocity.
If they are parallel, you can add them algebraically to get a resultant vector. Then you can resolve the resultant vector to obtain the vector components.
When you combine 2 velocities that are in the same directions, add them together to find the resultant velocity. When you combine 2 velocities that are in opposite directions, subtract the smaller velocity from the larger velocity to find the resultant velocity.
You do not need force. Velocity is the integral of acceleration with respect to time. The orthogonal components of acceleration can be integrated independently to give the orthogonal components of velocity.
The Resultant Vector minus the other vector
Get the value of initial velocity. Get the angle of projection. Break initial velocity into components along x and y axis. Apply the equation of motion .
If the initial velocity is v, at an angle x to the horizontal, then the vertical component is v*sin(x) and the horizontal component is v*cos(x).
You can't. Acceleration is change in velocity. If given a constant velocity, the acceleration is zero.
To get the potential energy when only the mass and velocity time has been given, simply multiply mass and the velocity time given.
You cannot.
Without distance, you have to know time, initial velocity, and acceleration, in order to find final velocity.
You can't. The mass is irrelevant to velocity. You need the distance.