71870152 but make sure you have the card or card pack otherwise it won't work.
The master or enable code for Yugioh GX: The Beginning of Destiny is 90112118 0C0447EE. This will also work for Codebreaker.
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No, you can use Divine Wrath on your own activated monster effects if you wish. Just as long as it is indeed an effect that activates and therefore uses the chain.
It depends on which is played first if u played skill drain before jinzo then jinzo cant negate traps but you cant activate skill drain after jinzo is summoned.
Yes, it can be used on Obelisk's activated effects (Divine Wrath does not target) and most of the time, Ra's Ignition Effect effect, but when Ra summons itself, no effect apart from its own can be used in the response chain. So if Ra uses its Trigger or Ignition Effect in response to its own summon, Divine Wrath can't be used against it.
Jinzo's effect says no traps can be activated, so under normal circumstances, you cannot use Mirror Force at all when Jinzo is face-up on the field.
There is only one way to negate his effect and that is by using a effect negation card the moment it is summoned as jinzo's effect is spell speed 2 your cards effect will work first.
Kaiser Glider's protective effect works whenever it battles with a monster, so it doesn't matter if it attacked another 2400ATK monster, of if that monster attacked Kaiser Glider, it will still survive.
It will work depending on what card.
0472712565 does not work
If Jinzo is summoned it can be targetted by trap cards to stop it, once it has been succesfully summoned it's effect takes place and stops trap cards being activated. E.g you summon Jinzo, your opponent can immediately activate horn of heaven to destroy it. If Jinzo is already on the field then no trap cards can be activated. *Once he is summoned, he is impossible to stop with traps. If your trap says "negate the summon," then he was never summoned, and therefore didn't stop the trap. Otherwise it doesn't work. That is how you can tell in the future as well. -Dragonheart91*
Grinding. Need the grinding.
Jinzo is a powerful card. His text reads: Trap Cards cannot be activated. The effects of all face-up Trap Cards are negated.When he is summoned, either by Tribute Summoning or Special Summoning, the instant he is face-up on the field no Traps work or can be activated. No, he doesn't destroy Trap cards, but any face-down Trap cards cannot be flipped to activate their effect. So if you were planning on activating Trap Hole or Torrential Tribute when Jinzo is summoned, it will not be able to activate.If either player has a face-up Trap card, it is negated as well. For example, let's say the oppoent has Solemn Wishes face-up on the field. Whenever they darw a card, they gain 500 LP. Now with Jinzo on the field, when they draw a card, Solemn Wishes will not activate and he/she will not gain 500 LP. An important thing to remember is that Jinzo's Trap-negation applies to both players, so your Traps are inactive and negated too!As a rule of thumb we can say that when Jinzo hits the field, Traps are done for, but in reality there are a few ways to get around Jinzo. If Jinzo is removed from the field (returned to hand, sent to Graveyard, etc.) or flipped face-down, Traps can start working again. If any Trap card like Threatening Roar is activated before Jinzo is summoned, Threatening Roar will still prevent the opposing player from declaring an attack.One other thing to note is that when Jinzo is summoned, certain Counter-Trap cards can stop him. The most notable ones are Solemn Judgement and Forced Back. When a monster gets summoned, those particualar cards will negate the summon of the monster. Think of it like this: if you Tribute Summon Jinzo and your opponent activates Forced Back, Jinzo's Trap-negation effect never gets a chance to take effect and he gets return to your hand.
Really, only traps that negate his summon will work. That is because if his summon is negated, he never hits the field, and his continuous effect never 'switches on'.So Solemn Judgment, Horn of Heaven and Forced Back can all negate his summon. Note that since his effect is continuous and does not activate, you cannot use Divine Wrath or Gladiator Beast War Chariot.Secondly, if a Skill Drain is already active before he is summoned, when he hits the field, his trap negation effect will not switch on. Skill Drain will negate his effect, and other traps can be activated as normal.Lastly, his effect only works while he's on the field, so can be affected while he's in the hand, with cards like Trap Dustshoot.