yer m0m l0lz
16° 30′ 0″ S, 39° 15′ 0″ W
Set up time is the amount of time before the clock edge that the input signal needs to be stable to guarantee it is accepted properly on the clock edge. Hold time is the amount of time after the clock edge that same input signal has to be held before changing it to make sure it is sensed properly at the clock edge. Whenever there are setup and hold time violations in any flip-flop, it enters a state where its output is unpredictable: this state is known as metastable state (quasi stable state); at the end of metastable state, the flip-flop settles down to either '1' or '0'. This whole process is known as metastability
1t's 4:53 in the afternoon. From the #12 you start counting till you get to 16.... 12 - 13, 14, 15, 16 = 4 - remember Don't count the nunmber 12 You have 4 then you just keep the seconds the same so the time is 4:53 in the afternoon. 4:53 am would be 0453 because you neither add nor subtract 12. 12 because their ar 12 numbers in a time or a clock. So from one second AFTER 12 midnight til 12 noon the time is the same just add a 0 first. One second AFTER 12 noon till one second AFTER 12 midnight - add 12.
The time when shadows get shorter in the day if from 12 0'clock. Before and after noon the shadows are usually very long.
A line of longitude exactly divisible by 15 degrees would be every 15th meridian, such as 0°, 15°, 30°, 45°, etc. These lines help with dividing the Earth into time zones and are commonly used for navigation and mapping purposes.
First clock: Strikes '1' at time = 0, strikes '12' at time = 55 ===> 5 seconds between strokes. Second clock: Strikes '1' at time = 0, strikes '12' at time = 66 ===> 6 seconds between strokes. Time of 1st clock's 5th stroke = 0 + (4 x 5) = 20 sec. Time of 2nd clock's 7th stroke = 0 + (6 x 6) = 36 sec. Interval is 16 seconds.
Press the CLOCK button them enter the time using the 0-9 radio station preset buttons Ex: 3:15 = 0315
12 0' clock
(0, 2, 15, 16, 17) 0+2+15+16+17 = 50 50/5 = 10 The median is 15, the mean is 10.
They are k/16 where k = 0, 1, 2, ... 15.
They are k/16 where k = 0, 1, 2, ... 15.
800 x 2 1600 x 1 3200 x 0.5 16 x 100
16 (sixteen) IRQ 0-15
always forms an angle, unless it is a digital clock. 0 degrees is and angle, so is 360, and 1021283
If we count 10 as 1 & 0, 11 as 1 & 1 and 12 as 1 & 2, then there are fifteen individual 'numbers' on the face of a standard clock. So, 15 N on a C F = 15 Numbers on a Clock Face
The scoring system in tennis progresses from 15 to 30 to 40 instead of increasing by 10 each time because it originated from a clock face where the hand moved from 0 to 15 to 30 to 45 (which was later simplified to 40).
Oh, honey, buckle up! The common multiples of 15 and 16 are numbers that both 15 and 16 can divide evenly into. So, you just need to find the multiples of the larger number, which is 16. The common multiples of 15 and 16 are 0 (because they both divide into 0), 240 (15 x 16), and so on. Hope that clears things up, darling!