library ieee;
use ieee.std_logic_1164.all;
entity 3bitrc is
port(
2.98 rounded to 1 decimal place
1 is the highest number you can count to using a mod-2 counter.
assembly language program for sorting an array using 8086 microprocessor.
write an assembly language program to find sum of N numbers
A) Subtract 6 from 48. If the result less than 6 or 0 you made a mistake. Result is 42. Hence start a counter with a value of 1. B) Subtract 6 from 42. If the result less than 6 or 0 you made a mistake. Result is 36. Hence increment the counter by 1. Now counter value is 2. C) Subtract 6 from 36. If the result less than 6 or 0 you made a mistake. Result is 30. Hence increment the counter by 1. Now counter value is 3. D) Subtract 6 from 30. If the result less than 6 or 0 you made a mistake. Result is 24. Hence increment the counter by 1. Now counter value is 4. E) Subtract 6 from 24. If the result less than 6 or 0 you made a mistake. Result is 18. Hence increment the counter by 1. Now counter value is 5. F) Subtract 6 from 18. If the result less than 6 or 0 you made a mistake. Result is 12. Hence increment the counter by 1. Now counter value is 6. G) Subtract 6 from 12. If the result less than 6 or 0 you made a mistake. Result is 6. Hence increment the counter by 1. Now counter value is 7. H) Subtract 6 from 6. If the result is not 0 you made a mistake. Result is 0. Hence increment the counter by 1. Now counter value is 8. Since we have nothing more to subtract from stop the process. The last value of the counter was 8 and so the quotient is 8.
You do it by studying, and doing your homework by yourself instead of trying to get someone else to do it for you.
To design a decade synchronous counter, you start by using flip-flops, typically JK or D flip-flops, to create a 4-bit binary counter that can count from 0 to 9 (ten states). The counter increments on each clock pulse, and you implement combinational logic to reset the counter when it reaches the state representing 10 (1010 in binary). This reset logic can be achieved using AND gates to detect the 10 state and feed back to the reset inputs of the flip-flops. Finally, ensure that the clock input is connected to all flip-flops to maintain synchronization.
Designing a 3 bit synchronous counter using jk flip flop is not an easy project for the uninformed. This is best left to professionals who are adept at programming. There are lengthy guides available on the internet if it is necessary to create one.
2.98 rounded to 1 decimal place
To create a mod 200 counter using flip-flops, you would typically need a minimum of 8 flip-flops. This is because (2^8 = 256), which is the smallest power of 2 greater than 200, allowing for the counting of values from 0 to 199. In a mod 200 counter, the flip-flops would reset after reaching 200, effectively counting in a loop.
To create a binary counter, you can use a series of flip-flops (like D or JK flip-flops) configured in a sequential circuit that toggles its output states between 0 and 1 with each clock pulse. Each flip-flop represents a bit, with the least significant bit (LSB) toggling the fastest. For a decimal counter, you can use a combination of flip-flops and logic gates to count from 0 to 9, resetting to 0 after reaching 9, often implemented using a modulo-10 counter design. Both types of counters can be built using integrated circuits or through discrete components.
Carefuly ! Very Carefully.
An up counter is simply a digital counter which counts up at some predefined increment. A Binary Up Counter with 'n' stages can count up to 2n states.If we are implementing Up Counter with flip flops, this 'n' stages becomes the number of flip flops. For example a 4 bit Up Counter can count from binary 0000 to 1111, i.e 24=16 states.A detailed design and working animation of of Binary Up Counter is given in the related link section below
No, because flip flops are held on using the toes.
[object Object]
Yellow box flip flops can be washed using soap and water. They can be cleaned using a wash cloth or a scrub brush.
A MOD-32 synchronous up/down counter can be designed using five flip-flops (since 2^5 = 32) and additional logic for the up and down counting operations. The counter increments or decrements its state based on a control input (up/down signal). The clock input synchronizes all flip-flops, ensuring they change state simultaneously. Logic gates are used to determine the next state based on the current state and the control input, effectively allowing the counter to count from 0 to 31 in both directions.