Aside
It's called an "aside". It is a line that the playwright directs the actor to deliver to the audience, which is called "breaking the fourth wall". Neil Simon's comedy "Fools" is full of asides to the audience.
No dialogue is a soliloquy which is one person speaking alone to the audience. A dialogue is two characters speaking to each other. Romeo and Juliet's first dialogue takes the form of a fourteen-line poem called a sonnet.
An actor holds his movement or next line until the laugh from the audience evoked by the previous moment subsides. Holding for laughs is important in live comedy as the next line will be lost in the laughter. That is, the audience will not hear the line. It is also important to give the audience time to laugh. If actors routinely "step on laughs" the audience will stop laughing for fear of missing something. Such an audience doesn't have nearly as much fun.
Basically you might use it to let the audience join in ! Although why this shape of stage would be better than any other for audience participation I do not know. In a proscenium setup there is a firm line between what is audience and what is stage. In theatre in the round, that line is obliterated because from every vantage point you can see that there is audience on the far side of the players. Rather than trying to create another but separate reality for you to believe in, the stage action is drawn into the audience's reality. That is not a participation issue but a perception issue.
it is where a characters or characters speak a little line that only the ordnance can hear
In the play "Hamlet" by William Shakespeare, the line "The lady doth protest too much, methinks" is heard by the audience watching the play within the play, but the characters onstage do not hear it. This line reveals the queen's guilt in the murder of King Hamlet.
It's called an "aside". It is a line that the playwright directs the actor to deliver to the audience, which is called "breaking the fourth wall". Neil Simon's comedy "Fools" is full of asides to the audience.
No dialogue is a soliloquy which is one person speaking alone to the audience. A dialogue is two characters speaking to each other. Romeo and Juliet's first dialogue takes the form of a fourteen-line poem called a sonnet.
false, line break characters do not print.
an aside is when a character is speaking to the audience and in this play romeo saying "shall i hear more or shall i speak at this?" this is in act 3
The audience can infer important information or themes about the upcoming story based on the content of the line in the prologue.
A rule of thumb is 80 characters per line for portrait , and 240 characters per line for landscape
oof
An actor holds his movement or next line until the laugh from the audience evoked by the previous moment subsides. Holding for laughs is important in live comedy as the next line will be lost in the laughter. That is, the audience will not hear the line. It is also important to give the audience time to laugh. If actors routinely "step on laughs" the audience will stop laughing for fear of missing something. Such an audience doesn't have nearly as much fun.
Unprinted characters (also known as control characters) are characters that are interpreted as something other than a letter or character. These could be line or page breaks, or acknowledging the reception of data two or from a teletype. What characters are printing, non-printing, or unused depends on the software you are using, not Linux itself.
FALSE!
Basically you might use it to let the audience join in ! Although why this shape of stage would be better than any other for audience participation I do not know. In a proscenium setup there is a firm line between what is audience and what is stage. In theatre in the round, that line is obliterated because from every vantage point you can see that there is audience on the far side of the players. Rather than trying to create another but separate reality for you to believe in, the stage action is drawn into the audience's reality. That is not a participation issue but a perception issue.