To find the displacement from a negative velocity-time graph, you need to calculate the area under the curve for the portion representing displacement. If the velocity is negative, the displacement will be in the opposite direction. The magnitude of the displacement is equal to the absolute value of the area under the curve.
To calculate displacement from a displacement graph, find the area under the curve. If the graph is a straight line, you can subtract the initial position from the final position. If the graph is not a straight line, calculate the integral of the graph to determine the total displacement.
Velocity is defined asv = dx/dtwhere:v is velocity;dx is displacement;and dt is elapsed time.Assuming velocity is constant, then displacement is calculated as:dx = v/dt.
You cannot because a displacement-time graph is concerned only with radial motion: displacement from a fixed point of reference. Any transverse motion is completely ignored. Thus, if you had a body going around in a circle about the point of reference, its speed would be recorded zero!
To find the position of an object from a velocity-time graph, you need to calculate the area under the curve of the graph. This area represents the displacement of the object.
You can use a position-time graph to find the displacement of an object by determining the change in position between the initial and final points on the graph. The displacement is the area under the curve of the graph, which corresponds to the distance traveled by the object in a particular time interval. Mathematically, displacement can be calculated by integrating the velocity-time graph or finding the slope of the graph at different time points.
To calculate displacement from a displacement graph, find the area under the curve. If the graph is a straight line, you can subtract the initial position from the final position. If the graph is not a straight line, calculate the integral of the graph to determine the total displacement.
Velocity is defined asv = dx/dtwhere:v is velocity;dx is displacement;and dt is elapsed time.Assuming velocity is constant, then displacement is calculated as:dx = v/dt.
You cannot because a displacement-time graph is concerned only with radial motion: displacement from a fixed point of reference. Any transverse motion is completely ignored. Thus, if you had a body going around in a circle about the point of reference, its speed would be recorded zero!
To find the position of an object from a velocity-time graph, you need to calculate the area under the curve of the graph. This area represents the displacement of the object.
You cannot since the graph shows displacement in the radial direction against time. Information on transverse displacement, and therefore transverse velocity, is not shown. For example, there is no difference in the graph of you're staying still and that of your running around in a circle whose centre is the origin of the graph. In both cases, your displacement from the origin does not change and so the graph is a horizontal line. In the first case the velocity is 0 and in the second it is a constantly changing vector. All that you can find is the component of the velocity in the radial direction and this is the slope of the graph at the point in question.
To find the starting point of a distance vs time graph from a velocity vs time graph and a function, you would integrate the velocity function to find the displacement function. The starting point of the distance vs time graph corresponds to the initial displacement obtained from the displaced function.
-- Pick two points on the graph. -- Find the difference in time between the two points. -- Find the difference in displacement between the same two points. -- (Difference in displacement) divided by (difference in time) is the average Speed . You can't tell anything about velocity from the graph except its magnitude, because the graph displays no information regarding the direction of motion.
You can use a position-time graph to find the displacement of an object by determining the change in position between the initial and final points on the graph. The displacement is the area under the curve of the graph, which corresponds to the distance traveled by the object in a particular time interval. Mathematically, displacement can be calculated by integrating the velocity-time graph or finding the slope of the graph at different time points.
To determine the position of an object from a velocity graph, you can find the area under the velocity curve. The area represents the displacement of the object. The position can be calculated by integrating the velocity function over a specific time interval.
To find the position of an object from a velocity vs. time graph, you need to calculate the area under the velocity vs. time curve. This area represents the displacement of the object.
To find kinematic variables from a graph of position vs. time, one can calculate velocity by finding the slope of the graph at a specific point, and acceleration by finding the slope of the velocity vs. time graph. Additionally, one can determine displacement by finding the area under the velocity vs. time graph.
The force-displacement graph for the strings of a new type of graphite-head tennis racquet is shown in diagram (a). The racquet is tested in a laboratory by being secured vertically and then having a special type of non-deforming tennis ball fired at it horizontally, as shown in diagram (b). The initial velocity of the ball as it strikes the racquet is 10 m s-1 east. After striking the racquet, the ball has a velocity of 9.5 m s-1 west. The mass of the ball is 100 g. What is the maximum displacement of the strings of the racquet during this interaction?